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Infested Ai ... Goes Wild.


Pacheon
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The last 5 enemies where stuck somewhere on the map, 4 of em were able to find their peace ... the last one were out of boundaries.

 

It is just a short clip. The infested is somewhere (direction only, height is unknown even it shows "level below") near my marker.

 

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We checked each room, scanned the area with the scanners, threw my teslas around - nothing was able to "detect" the enemy.

The only option: leaving.

 

It is sad still facing this kind of AI and Pathfinding issues, since U8 (where I've started to play).

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