Yazeth Posted August 1, 2015 Share Posted August 1, 2015 Title. It sounds like it'll be a lot of fun just flying through the air at Zephyr's speed. :D For clarification, I'm talking about these mods: Mobilize: Increases parkour Velocity, Aim Glide and Wall Latch time. Firewalker: Increases parkour Velocity, Aim Glide and Wall Latch time. Landing on enemies procs Heat damage. Lightning Dash: Increases parkour Velocity, Aim Glide and Wall Latch time. Landing on enemies procs Electric damage. Ice Spring: Increases parkour Velocity, Aim Glide and Wall Latch time. Landing on enemies procs Cold damage. Toxic Flight: Increases parkour Velocity, Aim Glide and Wall Latch time. Landing on enemies procs Toxin damage. Battering Maneuver: Increases parkour Velocity, Aim Glide and Wall Latch time. Landing on enemies procs Impact damage. Rending Turn: Increases parkour Velocity, Aim Glide and Wall Latch time. Landing on enemies procs Slash damage. Piercing Step: Increases parkour Velocity, Aim Glide and Wall Latch time. Landing on enemies procs Puncture damage. Patagium: Adds +15% Aim Glide / Wall Latch duration. With the inclusion of the utility slot, you can add all of these on one frame. I really wanna try that out, but idk if they can all be used at the same time. Link to comment Share on other sites More sharing options...
Ceryk Posted August 1, 2015 Share Posted August 1, 2015 (edited) Honestly, one seems like it makes a pretty big difference to me. Though I wonder if maybe trying to stack ones that aren't similar will work. Like Mobilize and Piercing Step or Mobilize and Lightning Dash. Edit: Ah, nope. System actually prevents it like trying to equip Continuity and Primed Continuity. Edited August 1, 2015 by Ceryk Link to comment Share on other sites More sharing options...
Jaysus41 Posted August 1, 2015 Share Posted August 1, 2015 I tried stacking Mobilize and Piercing Step. Didn't work Link to comment Share on other sites More sharing options...
Yazeth Posted August 1, 2015 Author Share Posted August 1, 2015 I tried stacking Mobilize and Piercing Step. Didn't work DAMMIT! Link to comment Share on other sites More sharing options...
Yazeth Posted August 1, 2015 Author Share Posted August 1, 2015 Honestly, one seems like it makes a pretty big difference to me. Though I wonder if maybe trying to stack ones that aren't similar will work. Like Mobilize and Piercing Step or Mobilize and Lightning Dash. Edit: Ah, nope. System actually prevents it like trying to equip Continuity and Primed Continuity. T.T Link to comment Share on other sites More sharing options...
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Yazeth
Title. It sounds like it'll be a lot of fun just flying through the air at Zephyr's speed. :D
For clarification, I'm talking about these mods:
Mobilize: Increases parkour Velocity, Aim Glide and Wall Latch time.
Firewalker: Increases parkour Velocity, Aim Glide and Wall Latch time. Landing on enemies procs Heat damage.
Lightning Dash: Increases parkour Velocity, Aim Glide and Wall Latch time. Landing on enemies procs Electric damage.
Ice Spring: Increases parkour Velocity, Aim Glide and Wall Latch time. Landing on enemies procs Cold damage.
Toxic Flight: Increases parkour Velocity, Aim Glide and Wall Latch time. Landing on enemies procs Toxin damage.
Battering Maneuver: Increases parkour Velocity, Aim Glide and Wall Latch time. Landing on enemies procs Impact damage.
Rending Turn: Increases parkour Velocity, Aim Glide and Wall Latch time. Landing on enemies procs Slash damage.
Piercing Step: Increases parkour Velocity, Aim Glide and Wall Latch time. Landing on enemies procs Puncture damage.
Patagium: Adds +15% Aim Glide / Wall Latch duration.
With the inclusion of the utility slot, you can add all of these on one frame. I really wanna try that out, but idk if they can all be used at the same time.
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