Genji Posted August 5, 2015 Share Posted August 5, 2015 (edited) It will store up the healing blast but the overall aura doesn't work as described. It sound like its supposed to actively heal per enemy killed within the aura & shore up the huge healing wave when deactivated. It only does the latter. Maim on the other hand has both the aura effect & stored blast. Edited August 5, 2015 by Genjinaro Link to comment Share on other sites More sharing options...
XxCurtennoxX Posted August 5, 2015 Share Posted August 5, 2015 Nope, that's intended. I just posted a feedback thread about this exact ability. It feels unfinished and has basically no mechanics to it whatsoever compared to Maim. Link to comment Share on other sites More sharing options...
Revel72 Posted August 5, 2015 Share Posted August 5, 2015 I guess you are either not gathering enough of the damage or you are out of range of the targets what you want to heal. One of those... Because I found that I have gather a massive amount of damage dealt so I can heal properly. Link to comment Share on other sites More sharing options...
Genji Posted August 5, 2015 Author Share Posted August 5, 2015 Gathering damage for the heal isn't the issue, it's the aura itself not having any properties outside of gathering. Maim doesn't have this problem. Link to comment Share on other sites More sharing options...
Abufhad Posted August 6, 2015 Share Posted August 6, 2015 +1 yes maim aura works,, mend aura does not work Link to comment Share on other sites More sharing options...
UnderFiend Posted August 12, 2015 Share Posted August 12, 2015 I noticed this inconsistency after the patch today. Honestly, I'm having a hard time figuring out Mend. It seems like I have to be right close to teammates to heal them, even with max range, and 1k damage stored. It's been a few days so, has anyone tried this since the last patch? Link to comment Share on other sites More sharing options...
Ailith Posted August 13, 2015 Share Posted August 13, 2015 (edited) Mend should really have either a constant heal or also deal damage while active, it's current behavior just feels bad. "I'm going to push a button, lose energy, and eventually heal my allies." Or you could use Maim, store up thousands upon thousands of damage and just pop a health restore every now and then. :\ Edited August 13, 2015 by Ailith Link to comment Share on other sites More sharing options...
UnderFiend Posted August 13, 2015 Share Posted August 13, 2015 This is true; if Mend is the opposite of Maim, the idea should be a passive heal tick to surrounding allies, and a giant heal when toggled off based on enemy damage. With Maim, you can slaughter whole crowds with the slash damage alone and never need to toggle it. Link to comment Share on other sites More sharing options...
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