taiiat Posted September 5, 2015 Share Posted September 5, 2015 -snip-nowhere in that post did i say that they should be split apart.you interjected that assumption. and without Players being so obnoxiously Overpowered, the Raid could potentially actually be a challenging Mission, challenging the Player to use all of the tools they've learned, rather than just 100% uptime of turning Enemies off. Link to comment Share on other sites More sharing options...
Cpl_Facehugger Posted September 5, 2015 Share Posted September 5, 2015 (edited) nowhere in that post did i say that they should be split apart. you interjected that assumption. Perhaps you shouldn't lay out your suggestion sequentially then? Because stuff like this: it's kind've the point that you'll lose a bunch of Damage without Multishot. it's a step forwards, we'd be closer to being able to have a game that provides some challenge at all once you're an established Player.then we can divide the Armor formula down a ways, and then we can have interesting Enemies, while still having a fast paced game. sounds good to me. Rather implies it to anyone who's a native English speaker. And let's be clear here. DE said "nerf multishot, rebalance some weapons." They didn't say anything about tackling enemy scaling with that. and without Players being so obnoxiously Overpowered, the Raid could potentially actually be a challenging Mission, challenging the Player to use all of the tools they've learned, rather than just 100% uptime of turning Enemies off. I just explained what purpose the high DPS serves in raids. Nerfing player CC is a wholly separate topic that's wholly unrelated to meganerfing multishot. Edited September 5, 2015 by Cpl_Facehugger Link to comment Share on other sites More sharing options...
taiiat Posted September 5, 2015 Share Posted September 5, 2015 Rather implies it to anyone who's a native English speaker.it implies an IF Statement to a Programmer.*shrugs* Link to comment Share on other sites More sharing options...
P0TAT0CANN0N Posted September 5, 2015 Share Posted September 5, 2015 These numbers seal the deal for me against that multishot nerf. Thank you for your hard work. Link to comment Share on other sites More sharing options...
Carl_Bar Posted September 6, 2015 Author Share Posted September 6, 2015 (edited) Your welcome. If anyone wants to get an advance feel on what it's going to be like on most weapons, replace your current rifle multi-shot with a maxed vile acelleration. Due to the damage nerf of the mod it's slightly greater in ner%&^e, but not by very much Edited September 6, 2015 by Carl_Bar Link to comment Share on other sites More sharing options...
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