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Tolstoj And Nowhere To Go.


Cerebrum123
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Yeah there are two major offenders that cause that problem, both are steep vertical tiles. The way I figure is the marker system is not designed to navigate overlapping tiles but like Dtexas said, backtracking to either of those rooms and running the length of them usually fixes the marker.

 

Unless they're both attached to one another and then its a major problem.

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Mind if we farm tolstoj and see if we can get this to happen again? I really would like to have a look at this.

Sure, I need two morphics anyway, not sure if it will happen again though. I only got it once out of like 30 or so runs. Perhaps tomorrow though, I am pretty worn out right now. Just make me a contact, and I can try to do this next time we are on.

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