DarkLordX2 Posted October 20, 2015 Share Posted October 20, 2015 (edited) So, I just noticed something, Multishot no longer affects status chance. Bug or Stealth Nerf? Either way, I don't like the way it looks. I really hope it's a bug. Pics: PD: Since I am not sure if it's a bug or intented, I wasn't sure if to post this on Bugs or in General Discussion. Edited October 20, 2015 by DarkLordX2 Link to comment Share on other sites More sharing options...
GoSonic Posted October 20, 2015 Share Posted October 20, 2015 It should still affect it. Link to comment Share on other sites More sharing options...
Drufo Posted October 20, 2015 Share Posted October 20, 2015 Probably a UI thing. Considering the nature of multishot, status chance will always be multiplied for multishot chances Link to comment Share on other sites More sharing options...
izzatuw Posted October 20, 2015 Share Posted October 20, 2015 Sounds like a bug. I'm pretty sure any nerf or at least ammo nerf to multishot will come with U18 alongside tons of balancing issues Link to comment Share on other sites More sharing options...
DarkLordX2 Posted October 20, 2015 Author Share Posted October 20, 2015 It should still affect it. But it doesn't. Link to comment Share on other sites More sharing options...
Deejudanne Posted October 20, 2015 Share Posted October 20, 2015 Oh so that was the nerf? K ty DE <3 Link to comment Share on other sites More sharing options...
SubjectL Posted October 20, 2015 Share Posted October 20, 2015 Most likely to be a bug. Link to comment Share on other sites More sharing options...
GoSonic Posted October 20, 2015 Share Posted October 20, 2015 But it doesn't. It still does for me. Please post screen shots. Link to comment Share on other sites More sharing options...
(PSN)AngelShur Posted October 20, 2015 Share Posted October 20, 2015 (edited) EDIT: This behaves correctly... the Multishot only affects the weapon pellet count, so each pellet has the 20.0% Status Chance. :) Edited October 20, 2015 by (PS4)AngelShur Link to comment Share on other sites More sharing options...
DarkLordX2 Posted October 20, 2015 Author Share Posted October 20, 2015 It still does for me. Please post screen shots. Done. Link to comment Share on other sites More sharing options...
GoSonic Posted October 20, 2015 Share Posted October 20, 2015 (edited) Done. https://forums.warframe.com/index.php?/topic/511035-amprex-split-chamber-bug/ Status chance is affected by fire rate mods instead because its status chance is per second. Seems like this follows with all continuous weapons. (Flux rifle, Gamacor, Ignis, etc) Edited October 20, 2015 by SpecialistOps Link to comment Share on other sites More sharing options...
DarkLordX2 Posted October 20, 2015 Author Share Posted October 20, 2015 (edited) https://forums.warframe.com/index.php?/topic/511035-amprex-split-chamber-bug/ So, for more status I have to use Fire Rate mods? If Amprex Ammo efficiency wasn't bad enough. Edited October 20, 2015 by DarkLordX2 Link to comment Share on other sites More sharing options...
GoSonic Posted October 20, 2015 Share Posted October 20, 2015 So, for more status I have to use Fire Rate mods? If Amprex Ammo efficiency wasn't bad enough. Correct. Link to comment Share on other sites More sharing options...
ragingdeamon Posted October 20, 2015 Share Posted October 20, 2015 all beam weapons' status chance doesn't go up with mulishot since it's status/sec. on all other weapons it behaves normally. Link to comment Share on other sites More sharing options...
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