(PSN)ATreidezz Posted January 24, 2016 Share Posted January 24, 2016 purpose of cosmetics already been defeated when they decided to place arcanes with stats on tbh That IS WHY they removed arcane helmets...now theyre making the same mistake again, regardless, im sure they will remove it again... Link to comment Share on other sites More sharing options...
(PSN)KrakenUnchained Posted January 24, 2016 Author Share Posted January 24, 2016 That IS WHY they removed arcane helmets...now theyre making the same mistake again, regardless, im sure they will remove it again... and thats why while they thinking about ehat to do, im asking a simple checkbox that hurts no one as a temporary bandaid Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted January 24, 2016 Share Posted January 24, 2016 Moved to General Feedback. Link to comment Share on other sites More sharing options...
MichaelSD Posted January 24, 2016 Share Posted January 24, 2016 purpose of cosmetics already been defeated when they decided to place arcanes with stats on tbh +1 The whole reasoning is flawed. I can not hide my Syndanda with my Arcanas, becasue it is a cosmetic item, but I have to use Arcanas on Syndana because...it is a cosmetic item..... Link to comment Share on other sites More sharing options...
RedFoxVT Posted January 24, 2016 Share Posted January 24, 2016 I personally think the Arcane system is flawed. By associating them with Syndanas, in the end, we may end up buying multiple syndanas because we really like the look of a certain few and we want Arcane Versions as well. Installing Arcane's needs to be looked at on the whole, seriously. By the way, I personally use a maxed Arcane Barrier Bombyx Syndana with my Chroma, along with a maxed Arcane Grace Chroma Helm and that makes a massive difference to the overall power of Chroma, so to hell with anyone saying their useless, because properly used, they're game changers. Link to comment Share on other sites More sharing options...
(PSN)Zeylon Posted January 24, 2016 Share Posted January 24, 2016 I support this. If arcanes are tied to syndanas (which I dislike, generally), then having a visibility toggle is a good idea. If arcanes are given slots instead of being tied to cosmetics, then I don't really care about a visibility toggle on syndanas (I just wouldn't wear them). Either option solves the problem for me to some degree, though the latter avoids the whole "distilling arcanes off syndanas to move them around" business. Link to comment Share on other sites More sharing options...
HAYABU5A Posted January 25, 2016 Share Posted January 25, 2016 the clipping.. oh god the clipping if just for eye bleed protection alone this would be worth it Link to comment Share on other sites More sharing options...
Cyaminthe Posted March 15, 2016 Share Posted March 15, 2016 Syandanas just feel out of place for me (how comes they never get stuck in Earth's giant fans?), so an option to use more arcanes per frame without the corresponding visuals would be definitely welcome. Link to comment Share on other sites More sharing options...
(PSN)KrakenUnchained Posted March 15, 2016 Author Share Posted March 15, 2016 RIP Link to comment Share on other sites More sharing options...
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