(PSN)Xewkeryx Posted November 26, 2015 Share Posted November 26, 2015 (edited) I'm gonna skip the colorful opening paragraph here. I'm tired, you probably are too. I've got a simple point to make: Mend is a very underwhelming power. With the need to charge your healing pulse and continuously spend energy to save it for a dangerous situation, the range limitations, and the comparatively brief benefits of casting it, it's no wonder Maim is the popular twin between them. With Blessing to compare it to, it brings nothing unique to the table. Maim stuns enemies. This stops them from shooting you. This is good defensively. Maim has an active benefit while it's storing damage. Provoke usually leaves you more energy to use than Pacify. It brings scaling damage, which very few powers offer. Between the two, Mend is bad Really bad Even alone, it's pretty bad So, now we have news of an upcoming augment for Equinox's ult that allows her defensive half to drain enemy shields while restoring those of teammates. Okay. But Maim's equivalent? The exact same benefits, except her offensive half constantly drains and restores health. Health, which every enemy faction has. Health damage, which ignores shields altogether. The scales would already be tipping in Maim's favor at this point were the benefits wholly offensive, but to put the final nail in Mend's coffin, the augment allows Maim to fill the singular niche Mend filled: Healing teammates Are we seeing the problem here? Instead of steps being taken to improve Mend and making the twin powers of a balance-themed frame, y'know, balanced, we instead got to witness the precise opposite. Mend is just further overshadowed while its substantially more useful twin grabs the spotlight. Mend needs more love. Maybe offer Mend an innate shield regeneration, or offer overshields if you've gathered some excess power, or some form of crowd control, but it's just not acceptable in its current state. Not even close. The game has set the bar too high for a power so unimpressive. TL;DR Buff Mend Okay, that's all. Peace Edited November 26, 2015 by (PS4)Xewkeryx Link to comment Share on other sites More sharing options...
tnccs215 Posted November 26, 2015 Share Posted November 26, 2015 (edited) Thank you Also, if you allow me some self advertising: https://forums.warframe.com/index.php?/topic/564142-an-unhealthy-analysis-and-tweaks-proposal-thread-for-equinox/#entry6391957 You might be interested in the changes I propose. Edited November 26, 2015 by tnccs215 Link to comment Share on other sites More sharing options...
Dobermann92 Posted November 26, 2015 Share Posted November 26, 2015 This is a good idea +1 Link to comment Share on other sites More sharing options...
Paradoxbomb Posted November 26, 2015 Share Posted November 26, 2015 Well, the upcoming augments are subject to change according to DE, so hopefully they'll have the foresight to see how imbalanced that augment is in favor of the already superior Maim. But yeah, the base skill itself could use some love, at the very least Maim's stagger should be swapped over to Mend, or it should offer some other form of CC to make up for it's inability to directly damage enemies. Link to comment Share on other sites More sharing options...
tnccs215 Posted November 26, 2015 Share Posted November 26, 2015 (edited) Well, the upcoming augments are subject to change according to DE, so hopefully they'll have the foresight to see how imbalanced that augment is in favor of the already superior Maim. But yeah, the base skill itself could use some love, at the very least Maim's stagger should be swapped over to Mend, or it should offer some other form of CC to make up for it's inability to directly damage enemies.I've seen a very interesting proposition that basically made Mend work as Quickthinking, but depleting the pool of Hp stored instead of Energy. Quite ironically, it was proposed on the same day Wukong (with his Defy) was released (but before his release). Edited November 26, 2015 by tnccs215 Link to comment Share on other sites More sharing options...
Soketsu Posted November 27, 2015 Share Posted November 27, 2015 I think instead of health, it should give energy to allies each time an ennemy die in the aura Link to comment Share on other sites More sharing options...
DoctorWild Posted November 27, 2015 Share Posted November 27, 2015 Don't see any problem, they aren't 2 different frames, you aren't obbligated to play only a side of equinox. Mend is balanced because it also has Maim, you can't put 7 awesome skill in a frame, too op. And even if they would do it, you can heal all of your mates with chargind mend with 2 kill, don't see the reason to keep it (panic button? With his 3rd active, a panic button isn't request). Link to comment Share on other sites More sharing options...
Soketsu Posted November 27, 2015 Share Posted November 27, 2015 the "problem" i think is that many (noob) players tend to stay in day form and don't go in night form in order to heal allies sometimes, this augment may increase this "problem" since it deal even more damage in a large area, the thing is to ake equinoxcooperate a little more with his teammates in public pick up mission i think Link to comment Share on other sites More sharing options...
CocoBunnies Posted November 27, 2015 Share Posted November 27, 2015 (edited) Health restores > Mend, this should not be an issue for a warframes ultimate Edited November 27, 2015 by WriggleNightbug Link to comment Share on other sites More sharing options...
MotherofHermes Posted November 27, 2015 Share Posted November 27, 2015 buff mend 2015. Link to comment Share on other sites More sharing options...
(PSN)Xewkeryx Posted November 28, 2015 Author Share Posted November 28, 2015 @DoctorWild I disagree. Creating a warframe separated between halves doesn't mean their powers should be half as useful or interesting as a full frame's There have to be upsides alongside Mend's associated downsides. It shouldn't be flat-out weaker than Blessing in every respect But that's just me Link to comment Share on other sites More sharing options...
tnccs215 Posted November 28, 2015 Share Posted November 28, 2015 @DoctorWild I disagree. Creating a warframe separated between halves doesn't mean their powers should be half as useful or interesting as a full frame's There have to be upsides alongside Mend's associated downsides. It shouldn't be flat-out weaker than Blessing in every respect But that's just me Agreed. Admitting that its balanced because there is Always the mirror ability is the same as admitting any "normal" frame ability is also balanced because there are other abilities.Besides, we are asking for congruence between the ultimates of the same frame. We are asking for both aspects to be equally useful. I think it makes sense that a frame with dual forms is has useful in one as another. Link to comment Share on other sites More sharing options...
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