Chroia Posted December 3, 2015 Share Posted December 3, 2015 (edited) A couple months ago (around Atlas release, I think?), some mission types were made to grant an amount affinity for objective completion. This includes Mobile Defense (on each terminal completion), Capture (on capture). Is Deception's lack thereof intended or merely overlooked? Just thought I'd mention. Edited December 3, 2015 by Chroia Link to comment Share on other sites More sharing options...
StealthTheFox Posted December 3, 2015 Share Posted December 3, 2015 Deception's a fairly easy mission, so it's probably lacking on purpose. A couple months ago (around Atlas release, I think?), some mission types were made to grant an amount affinity for objective completion.This includes Mobile Defense (on each terminal completion), Capture (on capture).Is Deception's lack thereof intended or merely overlooked?Just thought I'd mention. Link to comment Share on other sites More sharing options...
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