Doom_Bunny Posted December 8, 2015 Share Posted December 8, 2015 (edited) Average memory usage upon starting the game is 870MB. Just walking around the orbiter/ship rose the memory into 900MB where it stayed. Arfter just one mission and returning to the ship, memory usage stays at 1,450,0MB (average arfter a few tests). Since U18 my character has been idling when returning to the ship, waiting a while usually restores functionality. Tonight arfter a mission on Oceanum the game pretty much froze besides the mouse, recorded memory usage was around 1,600,0MB. Specs: 8.00GB Ram GTX680 intel core i5 Windows 10 Edited December 8, 2015 by Postal_pat Link to comment Share on other sites More sharing options...
Kracken Posted December 8, 2015 Share Posted December 8, 2015 (edited) memory leeks have the property of unrestrained and constant memory increase usage. it newer stays at a certain level after the increase. i want to ask you - what Graphics settings you have there ? also what system. did you verify & optimize? Edited December 8, 2015 by Cracken Link to comment Share on other sites More sharing options...
Doom_Bunny Posted December 8, 2015 Author Share Posted December 8, 2015 memory leeks have the property of unrestrained and constant memory increase usage. it newer stays at a certain level after the increase. i want to ask you - what Graphics settings you have there ? also what system. did you verify & optimize? I verified and optimized arfter the last update. Latest version of windows 10, using Nvidia physX effects, running 1920 x 1080 at 60fps, running SMAA, anisotropic filtering 4x, other options are set at medium. None of these have changed since before U18. Link to comment Share on other sites More sharing options...
Sparkfear Posted December 8, 2015 Share Posted December 8, 2015 I always notice my fans from my GPU going much louder upon opening Arsenal when modding weapons. Link to comment Share on other sites More sharing options...
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