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Bursas need fixing


Endorphinz
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I'm all for introducing new enemy types to games, but Bursas are insanely annoying, even worse than nullifiers and scrambus. While they are a challenge, they're on par with a mini-boss, and it makes things really frustrating if you're doing missions solo. Even in group missions, when they appear, they disrupt the flow of the mission and usually take out some unprepared players, forcing everyone to a standstill.

While alarms are triggered, they will keep on spawning, so the logical response is to keep on hacking the alarms, which is also very annoying having to do the hacking mini game every 30 seconds.

Anyways, I think they need to be tweaked with the average player in mind.

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They are pretty much indestructible in sorties. Today I used Mind Spike on one of them and then watched how it casually knocks back 10+ enemies attacking it. Its shields didn't even go down. On top they spawn endlessly.

 

But wait, there's more! They even spawn when alarms are off. Jolly.

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21 minutes ago, Genitive said:

They are pretty much indestructible.

If by indestructible you mean dead by two to three shots when they are level 100 to 130 rather than one shot then yes. Other than that i do not see any problem with them.

Edited by Hellmaker2004
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