Estred Posted June 9, 2013 Share Posted June 9, 2013 Me and some other Council members were discussing this in the chat channels. We thought a great way to make Wyrm different from Dethcube without nerfing the daylight out of the Cube would to make him unique. Crowd Dispersion: Currently is glitched and has no effect to the best of my testing. Suggestion: Make it a 5-10m radius knockdown or stun based AE. Clearly smaller than Banshee's Sonic Boom. I would think a Stun actually as it makes it easier for the next change to work. Weapon: Currently a "fire when I feel like it" type Rifle. The Cube wins here, period. Suggestion: Make him fire a 5-8 pellet shotgun blast (numbers are just estimates). This would make him more damage dealing for close-range over the Cube. Link to comment Share on other sites More sharing options...
OokamiDamashi Posted June 9, 2013 Share Posted June 9, 2013 I would almost switch the weapons, have the cube be shotgun, and wrym stay laser. But overall this sounds brilliant. Link to comment Share on other sites More sharing options...
Enomilli Posted June 9, 2013 Share Posted June 9, 2013 Wyrm should be a close combat specialist... Giving him a shotgun is perfect... It should be like the BOAR... Link to comment Share on other sites More sharing options...
Kirakai Posted June 9, 2013 Share Posted June 9, 2013 (edited) I agree to changing the weapon to a better weapon then now but what about this idea: Making blueprints for setinel weapons and/or putting them in the market to buy. You can then customize your setinel like a warframe, for the most part. Adding more skills to the setinel's would be well also. Edited June 9, 2013 by Kirakai Link to comment Share on other sites More sharing options...
SirSkellington Posted June 9, 2013 Share Posted June 9, 2013 Yes. Do it. Link to comment Share on other sites More sharing options...
Enomilli Posted June 9, 2013 Share Posted June 9, 2013 I agree to changing the weapon to a better weapon then now but what about this idea: Making blueprints for setinel weapons and/or putting them in the market to buy. You can then customize your setinel like a warframe, for the most part. Adding more skills to the setinel's would be well also. I suppose then Sentinels would only be an aesthetic choice... You could choose one gun for them... And one ability to make them more personal... Link to comment Share on other sites More sharing options...
SirSkellington Posted June 9, 2013 Share Posted June 9, 2013 I agree to changing the weapon to a better weapon then now but what about this idea: Making blueprints for setinel weapons and/or putting them in the market to buy. You can then customize your setinel like a warframe, for the most part. Adding more skills to the setinel's would be well also. Even with that, the Wyrm wouldn't be used since its skills are just lesser versions of the cubes. If you could mix/match abilities most everyone would probably only mix match shade and cube abilities. Wyrm needs to be redone in order to be useful. Making him a shotgun sentinel sounds perfect since most people have plenty of shotgun mods just collecting dust. Link to comment Share on other sites More sharing options...
direcyphre Posted June 9, 2013 Share Posted June 9, 2013 I'd rather have a new shotgun sentinel entirely, not changing an existing one. Link to comment Share on other sites More sharing options...
Enomilli Posted June 9, 2013 Share Posted June 9, 2013 I'd rather have a new shotgun sentinel entirely, not changing an existing one. Why do the extra work for a Sentinel that is supposed to be defensive and close range...? Link to comment Share on other sites More sharing options...
Vaskadar Posted June 9, 2013 Share Posted June 9, 2013 Yeah, the Wyrm's pew-pew is kinda... mehhhh. Definitely a +1 for the OP. Link to comment Share on other sites More sharing options...
nakatotaiyou Posted June 9, 2013 Share Posted June 9, 2013 yup fixing the bugged crowd dispersion is what needs to be done first to make wyrm useful again. the shotgun idea seems okay too, although not really necessary for me, dethcube has better dps with his machine gun but that is reasonably so considering he is more useful than wyrm against single targets, while wyrm is better for groups, cube having higher dps is fine by me, since wyrm has an aoe stun ability. Link to comment Share on other sites More sharing options...
Eric1738 Posted June 9, 2013 Share Posted June 9, 2013 JUST FIX the god damn crowd dispersion i cant believe this wasnt issued for months Link to comment Share on other sites More sharing options...
Amistyrja Posted June 9, 2013 Share Posted June 9, 2013 Crowd Dispersion fix please And +1 for a shotgun You may have noticed that you are able to select your Sentinel's weapon, but its arsenal is empty. I've made a suggestion for some weapons that could be added to the lists, perhaps obtainable through blueprints. Do take a look. https://forums.warframe.com/index.php?/topic/60471-sentinel-arsenal/ Link to comment Share on other sites More sharing options...
ClaymoreNo47 Posted June 23, 2013 Share Posted June 23, 2013 crowd dispersion visual upgrade as well. I need to see a shockwave so that i know its working. Right now the spell is broken and it still angers me. Link to comment Share on other sites More sharing options...
Paradoxbomb Posted July 9, 2013 Share Posted July 9, 2013 (edited) Well, wyrm is all about crowd control and such, so personally, I think he should have a grenade launcher. Not a powerful one mind you, but one that has innate stagger and made more for outfitting with elemental mods so that you can freeze, shock, etc. entire crowds of enemies with a single blast. Granted a shotgun would be a nice alternate (if they plan to give sentinels multiple guns) but I think stun grenades would emphasize his ability to control crowds rather than deal with single targets, which the Dethcube is far superior at. Edited July 9, 2013 by Paradoxbomb Link to comment Share on other sites More sharing options...
theammostore Posted July 9, 2013 Share Posted July 9, 2013 CD works just find for me. Stuns people and pushes em back for a few seconds. All he needs now is a shotgun and he's perfect. Link to comment Share on other sites More sharing options...
Estred Posted July 9, 2013 Author Share Posted July 9, 2013 CD works just find for me. Stuns people and pushes em back for a few seconds. All he needs now is a shotgun and he's perfect. CD only becomes viable once it's like rank 4 and the blast radius isn't garbage. Still he should have an energy shotgun imo. Link to comment Share on other sites More sharing options...
Kaidinah Posted July 9, 2013 Share Posted July 9, 2013 I would love it if the wyrm had a shotgun. How about it is implemented with this? https://forums.warframe.com/index.php?/topic/62635-suggestiondojo-research-sentinel-laboratory/ Honestly the best Sentinel suggestion thread on the forum. Has a link to some proposed Sentinel weapons too. Link to comment Share on other sites More sharing options...
Rudest Posted July 9, 2013 Share Posted July 9, 2013 (edited) I think Wyrm is a hybrid damage/crowd control sentinel but not really dedicated to one or the other.Or at least, he's supposed to be. Crowd Dispersion is his schtick, and his schtick is currently broken!A shotgun with a wide spread and moderate stun chance would be great!I could throw my shotgun stun mods into him. He'd be fantastic. I support this idea! Edited July 9, 2013 by Rudest Link to comment Share on other sites More sharing options...
SkipSandwich Posted July 10, 2013 Share Posted July 10, 2013 I really like the shotgun idea for the wyrm, since a close range weapon like that would REALLY synergize with CD. As to CD being broken, i have not experienced that, my Wyrm's CD both damages and stuns reliably, it actually does enough damage to 1-shot crowds of lower level grineer entirely. Link to comment Share on other sites More sharing options...
PettiTheYeti Posted July 10, 2013 Share Posted July 10, 2013 I was actually thinking of something like this earlier today. I think it would work great. +1 Link to comment Share on other sites More sharing options...
Estred Posted July 10, 2013 Author Share Posted July 10, 2013 I really like the shotgun idea for the wyrm, since a close range weapon like that would REALLY synergize with CD. As to CD being broken, i have not experienced that, my Wyrm's CD both damages and stuns reliably, it actually does enough damage to 1-shot crowds of lower level grineer entirely. I had to get CD to like level 4 before it became reliable. Link to comment Share on other sites More sharing options...
SkipSandwich Posted July 11, 2013 Share Posted July 11, 2013 to be fair, I haven't tried running my wyrm in any high level defence/t3 void or anything like that, but in general missions it performs great (aside from the laser rifle being totally weaksauce) Link to comment Share on other sites More sharing options...
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