I've just recently decided to build a Synoid Simulor because the mechanics looked interesting, but I'm having an issue (I think?) with it:
Since I forma'ed it a few times I wanted to test it against higher level enemies, because everything else was dying instantly. So I went to the Simulacrum and I noticed that the vortex was pushing enemies away every time I was shooting a new energy round, whereas I thought it was supposed to suck them into it (because resources and dead bodies are always acting this way). I don't know if it's a bug or anything, but if it's how it's supposed to work, I'm really really disappointed. How are you supposed to deal with strong foes if they keep being pushed away until they get out of the vortex radius?
Anyway, I'm probably just a Simulor newbie but it seemed quite odd to me!
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JohnViande
Hi there,
I've just recently decided to build a Synoid Simulor because the mechanics looked interesting, but I'm having an issue (I think?) with it:
Since I forma'ed it a few times I wanted to test it against higher level enemies, because everything else was dying instantly. So I went to the Simulacrum and I noticed that the vortex was pushing enemies away every time I was shooting a new energy round, whereas I thought it was supposed to suck them into it (because resources and dead bodies are always acting this way). I don't know if it's a bug or anything, but if it's how it's supposed to work, I'm really really disappointed. How are you supposed to deal with strong foes if they keep being pushed away until they get out of the vortex radius?
Anyway, I'm probably just a Simulor newbie but it seemed quite odd to me!
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