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News update: "DevPost Roundup: May 21, 2016"

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A weekly round-up of the more noteworthy DevPosts on the Official Forums. This week’s roundup features the recap of Prime Time #118, polling for the upcoming Faerie Frame name, a fix for mods not loading into missions, reveal of more TennoCon information, as well as some changes and bug fixes.

Check the site for last week's recap!

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The Forma update: "System Tenno Fashionably Late to Nitain Alert"

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A local System Tenno set out with the intention to complete a simple Nitain Alert earlier today but found themselves caught up in the world of high Warframe fashion. Onlookers remain skeptical if the System Tenno's stylistic choices reflect their own tastes well enough but are now intent on finding newer, fresher looks themselves.

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News update: "Devstream #75 Recap"

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Devstream #75 aired today on May 27, 2016. This post will feature a recap of the Warframe Devstream with screencaps and timestamps for players to check out the specific clips themselves after the Devstream. In the mean time, check out the recorded stream on the PlayWarframe YouTube Channel.

Check the site for the full recap!

 

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News update: "DevPost Roundup: May 28, 2016"

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A weekly round-up of the more noteworthy DevPosts on the Official Forums. This week’s roundup features the recap of Prime Time #119, feedback megathreads for the reworks, updates on the XB1 purchasing issues, news about Update 18.13 for PC, as well as some changes and bug fixes.

Check the site for last week's recap!

And just as a reminder: The Devstream #75 recap is up (scroll up a bit in this thread for the link)

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12 hours ago, Vesper3 said:

Will you be allowing other Tenno to contribute to articles like, say, the Forma? 

I'm not looking for guest writers at this time but it's something I have in mind for the future. The site isn't really well known at this point and I'm still taking the time to establish a tone and voice for it all.

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The Forma update: "Warframe Community Outraged by Recent Enemy Changes"

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The recent Update 18.13 brought with it a great deal of controversy last week as Digital Extremes delivered the long-awaited reworks for Mag, Volt, and all warframe passive skills. Seemingly as a last minute addition, Rebecca Ford (Live Ops & Community Producer) posted a Dev Workshop on the official forums to go over some additional changes coming with U18.13. The fans recoiled in horror as some of their favorite gameplay elements were obliterated without so much as a warning.

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News update: "DevPost Roundup: June 4, 2016"

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A weekly round-up of the more noteworthy DevPosts on the Official Forums. This week’s roundup features the recap of Prime Time #120, further Dev Workshops regarding recent and upcoming changes, updates on the XB1 Purchasing Problems, some meta forum changes, as well as some changes and bug fixes.

Check the site for last week's recap!

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Editorial update: "Analysis of Warframe's Crafting System: Crafting Times"

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Many Free-To-Play (F2P) games rely heavily on time investment when it comes to giving players a sense of progression and purpose to continue playing over a span of months rather than hours. This is accomplished in a variety of ways within Warframe: progression systems for players to level up and become more powerful the longer they play, collection systems designed around the idea of chance acquisition, and gameplay which feels rewarding. This month we'll be taking a look at Warframe's Foundry system which is one of the connecting points between progression and collection. Specifically, this editorial will be taking a look at crafting times for items.

This article broaches the topic of how Warframe's Foundry fits in with a F2P model and specifically how crafting times could be adjusted for new player retention. It also covers a bit of information on how much it costs to buy all of the equipment on the Market, the upcoming Market changes (Devstream 73, 74), and upcoming changes to Mastery Rank requirements (Devstream 59). Ultimately all three of these systems are intertwined and it is important to move each of these pieces in mind of the others.

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The Forma update: "System Tenno Underwhelmed by Shadow Stalker Assassination Attempt"

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In light of the recent changes to modding capacity in Hotfix 18.13.2, Tenno have been reporting decreased activity from the infamous Shadow Stalker. Rumored for years to have an increased spawn chance when players have low level or otherwise limited loadouts, the increase to base modding capacity relative to Mastery Rank has seemingly resulted in the Stalker taking greater care of picking his targets. Though far less active, the rogue warframe hell-bent on assassinating the Tenno one by one has reportedly been having trouble striking down his foes. A local system Tenno shares their experiences with a recent encounter against Hunhow's shadowy agent.

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News update: "DevPost Roundup: June 11, 2016"

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A weekly round-up of the more noteworthy DevPosts on the Official Forums. This week’s roundup features the recap of Prime Time #121, a brief dev workshop on Volt, talk of new archwing keybindings, the status of Devstream #76, as well as some changes and bug fixes.

Check the site for last week's recap!

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The Forma update: "Warframe Community Struggling to Maintain Outrage after Every Update"

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After a rapid fire set of updates and hotfixes in recent months, long time fans of Warframe are reportedly struggling to find new things become outraged over in each new update. The heated passions that fueled a burning discussion have dwindled down to lukewarm embers incapable of casting a shadow on the errors of every single update.

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News update: "Devstream #76 Recap"

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Devstream #76 aired today on June 17, 2016. This post will feature a recap of the Warframe Devstream with screencaps and timestamps for players to check out the specific clips themselves after the Devstream. In the mean time, check out the recorded stream on the PlayWarframe YouTube Channel.

Check the site for the full recap!

 

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News update: "DevPost Roundup: June 18, 2016"

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A weekly round-up of the more noteworthy DevPosts on the Official Forums. This week's roundup features the recap of Prime Time #122, an overview of the now live Lunaro game mode and rules, insight on Rathuum's placement on Sedna, as well as some changes and bug fixes.

Check the site for last week's recap!

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The Forma update: "Resurgence of Players Flood Warframe Servers in 2035"

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KRONIA RELAY, SATURN—It has been nearly 50 years since the last Warframe account had received an automated ban. Once one of the most popular Sci-Fi Third-Person Shooters available on the market, Warframe had seen a steady decline in users in the years following the game’s official launch out of “Beta” in 2018. A blogger from the time period by the name of Tedrick Gallman had researched the subject at length but did not receive recognition for the works until recent years when scholars confirmed its historical accuracy. Most notable for the attention to detail on seemingly mundane occurrences, his works are now considered an unquestionable authority on the matter of automatic suspensions within Warframe’s user base.

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News update: "DevPost Roundup: June 25, 2016"

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A weekly round-up of the more noteworthy DevPosts on the Official Forums. This week’s roundup features the recap of Prime Time #123, more information on Specters of the Rail’s ETA, further adjustments to Volt’s Speed, as well as some changes and bug fixes.

Check the site for last week's recap!

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The Forma update: "System Tenno's Ignore List Is Too Full"

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From posting on the official forums, soliciting in trade chat, and through the use of tools such as Warframe.Market for the purpose of trading, a local system Tenno has accelerated the process of finding new players to add to their ignore list. Digital Extremes has not yet announced any plans on expanding the ignore list's current capacity, leaving the lone Tenno with the hard choice of becoming vulnerable to the past or defenseless against the future.

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News update: "DevPost Roundup: July 2, 2016"

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A weekly round-up of the more noteworthy DevPosts on the Official Forums. This week’s roundup features the recap of Prime Time #124, more information on the upcoming Specters of the Rail update, details on the Mag Prime Vault unsealing, as well as some changes and bug fixes.

Check the site for last week's recap!

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News update: "DevPost Roundup: July 9, 2016"

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A weekly round-up of the more noteworthy DevPosts on the Official Forums. This week's roundup features the recap of Prime Time #125, the arrival of the Specters of the Rail update, details on the Projection/Relic and Void Tear/Rift systems, as well as some changes and bug fixes. TennoCon news will be covered next week.

Check the site for last week's recap!

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