CharginTarge Posted June 12, 2013 Share Posted June 12, 2013 I'd really like to see this implemented. Would be way more fun than having to defend the stupid cryopod. Link to comment Share on other sites More sharing options...
Parker9791 Posted June 12, 2013 Author Share Posted June 12, 2013 So let me get this straight, all you gotta do is to stay alive, no respawns but team mates can revive but then they might die of course, no waves just enmies continusly coming, and reward depends on the amount of time you survived, and of course mod drops and credit drop as well, corect me if i'm wrong, i think this idea is just awesome and i will love to play like this! yup u are right Link to comment Share on other sites More sharing options...
Vyaldyn Posted June 12, 2013 Share Posted June 12, 2013 Well, the funny thing about Ghost is that you can just sit there forever and not touch the controls as long as you stay close to enemies. Imagine waiting for 15 minutes until you are literally lagging your PC to hell with enemies, and use an AOE ability to nuke them all to kingdom come. Then you loot and wait for the next batch of enemies. This mode sounds way too easy to abuse with the Shade sentinel. No sentinels mode? Link to comment Share on other sites More sharing options...
AmmoRejected Posted June 12, 2013 Share Posted June 12, 2013 I would totally back this idea, but the one thing I think needs changing is the reward method... I think it should be similar to Defense missions, but time based. Like every 5 minutes of survival you are offered the chance to "Claim and exit" or battle another 5 minutes. Hostiles stop spawning at the 5 minute mark of course, and Intervals not ending until all hostiles are dead. Link to comment Share on other sites More sharing options...
LazerusKI Posted June 12, 2013 Share Posted June 12, 2013 i have posted a similar idea a while ago, last stand https://forums.warframe.com/index.php?/topic/18128-suggestion-gamemode-last-stand/ but yeah, i would love to see this as a new gamemode^^ Link to comment Share on other sites More sharing options...
yarash2110 Posted June 12, 2013 Share Posted June 12, 2013 No sentinels mode? yup Link to comment Share on other sites More sharing options...
CharginTarge Posted June 12, 2013 Share Posted June 12, 2013 I would totally back this idea, but the one thing I think needs changing is the reward method... I think it should be similar to Defense missions, but time based. Like every 5 minutes of survival you are offered the chance to "Claim and exit" or battle another 5 minutes. Hostiles stop spawning at the 5 minute mark of course, and Intervals not ending until all hostiles are dead. Problem with this is that it would break the intended game flow. OP specifically mentioned a continuous flow of enemies with no breaks, so having to pause for voting is not a good solution. You could perhaps get around this by having an escape dropship/vehicle come by, giving you implicitly the options to hop on or stay. Link to comment Share on other sites More sharing options...
Tsukinoki Posted June 12, 2013 Share Posted June 12, 2013 (edited) I could see this working under a few caveats: 1) No sentinel invisibility. Sure you can bring shade but his ghost ability should not work. Otherwise four people with ghost would just sit there for days and be invincible. 2) No tall boxes for the infested ones. Otherwise you hop on a box and GG. Same issue was with the shade ghost ability. If those two things can be taken care of then this could be a fun way to just see how many kills you can get (and how laggy you can make things). Edited June 12, 2013 by Tsukinoki Link to comment Share on other sites More sharing options...
Parker9791 Posted June 12, 2013 Author Share Posted June 12, 2013 i really hope they can make this mode to reality.I love this play this kind of mode. Link to comment Share on other sites More sharing options...
Tyrael2k3 Posted June 12, 2013 Share Posted June 12, 2013 I could see this working under a few caveats: 1) No sentinel invisibility. Sure you can bring shade but his ghost ability should not work. Otherwise four people with ghost would just sit there for days and be invincible. 2) No tall boxes for the infested ones. Otherwise you hop on a box and GG. Same issue was with the shade ghost ability. If those two things can be taken care of then this could be a fun way to just see how many kills you can get (and how laggy you can make things). +1 Link to comment Share on other sites More sharing options...
muccmaster Posted June 12, 2013 Share Posted June 12, 2013 I'm surprised this mode isn't already in. Regular defense is getting bland and a straight up survival mode would be a lot more fun since people would actually have to stick together to survive. Link to comment Share on other sites More sharing options...
General-Griffin Posted June 12, 2013 Share Posted June 12, 2013 would love this! Link to comment Share on other sites More sharing options...
mac101099 Posted June 13, 2013 Share Posted June 13, 2013 its a very good idea and I would definetly play this mode Link to comment Share on other sites More sharing options...
Parker9791 Posted June 13, 2013 Author Share Posted June 13, 2013 please make this happen Link to comment Share on other sites More sharing options...
Ditsydoo Posted June 13, 2013 Share Posted June 13, 2013 The tenno die like that one scene in the last samurai, cept the enemy show no mercy in this one. Link to comment Share on other sites More sharing options...
Guest Posted June 13, 2013 Share Posted June 13, 2013 (edited) i mentioned something like this a bunch of times and I would love to see this mode in-game Edited June 13, 2013 by Guest Link to comment Share on other sites More sharing options...
Parker9791 Posted June 14, 2013 Author Share Posted June 14, 2013 The tenno die like that one scene in the last samurai, cept the enemy show no mercy in this one. yup Link to comment Share on other sites More sharing options...
DragoXXVIII Posted June 18, 2013 Share Posted June 18, 2013 (edited) I'd rather just have the target in Capture missions run before you've been standing next to them for a couple of seconds. :/ or capture chase they run +fight back from the start chase sabotage blow something in a convoy up chase assassinate kill target boss/bosses off befor they get away /leave for mission chase spy kill the squishy/s running away with the data an steal it idea was just a simple idea to add some veriaty to the mix as for the survival mode it should only be accessable from the dojo Edited June 18, 2013 by DragoXXVIII Link to comment Share on other sites More sharing options...
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