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Rathuum Is bad


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Quoting DERebecca, as mentioned above, it is one of the conditions.

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LEVEL MODIFIERS:
The Rathuum has its own modifiers, get ready for anything, Tenno!

Modifier: Speed Boost
Modifier: Half Energy
Modifier: Half Health
Modifier: Half Shields
Modifier: Scaling Enemies
Modifier: Low Gravity
Modifier: No Respawn
Modifier: Quick Respawn
Modifier: Health Drain

 

Trying the Endurance today I had: Health Drain + Scaling Enemies + No Respawn.
So yeah, it is supposed to work this way, besides even Nightmare alerts have this effect for quite a long time, so it is nothing new.

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30 minutes ago, Sangoma said:

Quoting DERebecca, as mentioned above, it is one of the conditions.

 

Trying the Endurance today I had: Health Drain + Scaling Enemies + No Respawn.
So yeah, it is supposed to work this way, besides even Nightmare alerts have this effect for quite a long time, so it is nothing new.

any chance you could explain these? I still don't get what each one does >.> 

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11 minutes ago, Kenshin98 said:

any chance you could explain these? I still don't get what each one does >.> 

Alright here you go:

 

Modifier: Speed Boost - You move way faster than your normal speed
Modifier: Half Energy - You have only 50% of your energy, lets say normal energy pool for your Warframe is 400, so you have 200 at max
Modifier: Half Health - Same as above, but with health
Modifier: Half Shields - Same as above, but with shield
Modifier: Scaling Enemies - Each time you kill an enemy, they come back few levels higher
Modifier: Low Gravity - Your jumps are way higher than normal
Modifier: No Respawn - Once you die, you will not be revived, until the rest of the team also dies, and mission is over
Modifier: Quick Respawn - Once you die, you will be revived within few seconds
Modifier: Health Drain - Doesn't matter if you are being attacked or not, if you have high shields and armor, your health will be decreasing, so you HAVE to look for HP or
bs, or you will end up with 1 HP

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2 hours ago, Sangoma said:

Alright here you go:

 

Modifier: Speed Boost - You move way faster than your normal speed
Modifier: Half Energy - You have only 50% of your energy, lets say normal energy pool for your Warframe is 400, so you have 200 at max
Modifier: Half Health - Same as above, but with health
Modifier: Half Shields - Same as above, but with shield
Modifier: Scaling Enemies - Each time you kill an enemy, they come back few levels higher
Modifier: Low Gravity - Your jumps are way higher than normal
Modifier: No Respawn - Once you die, you will not be revived, until the rest of the team also dies, and mission is over
Modifier: Quick Respawn - Once you die, you will be revived within few seconds
Modifier: Health Drain - Doesn't matter if you are being attacked or not, if you have high shields and armor, your health will be decreasing, so you HAVE to look for HP or
bs, or you will end up with 1 HP

hmmm, I see some modifiers are actually helpful, like the speed boost (I thought it'll slow you down), while some are almost domming, like no respawn and health drain 

thank you for the info :)

 

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