130RILLA Posted April 30, 2016 Share Posted April 30, 2016 Am I mad? Yes. Rathuum randonmly deletes my health even when no enemies are near, constantly stops spawining executioners, have host disconnections at 21 kills and have terrible matchmaking times. Wow. Link to comment Share on other sites More sharing options...
0 ranks21 Posted April 30, 2016 Share Posted April 30, 2016 just solo and use loki change frames Link to comment Share on other sites More sharing options...
0 -DM-Mordred Posted April 30, 2016 Share Posted April 30, 2016 It does not "randomly depletes your health", one of the mission modifiers is health drain. Link to comment Share on other sites More sharing options...
0 PikeOrShield Posted April 30, 2016 Share Posted April 30, 2016 The health drain is a level modifier and is intentional on the rounds with said modifier. The rest of your poroblems could be due to a poor host connection. Link to comment Share on other sites More sharing options...
0 Sangoma Posted April 30, 2016 Share Posted April 30, 2016 Quoting DERebecca, as mentioned above, it is one of the conditions. Quote LEVEL MODIFIERS: The Rathuum has its own modifiers, get ready for anything, Tenno! Modifier: Speed BoostModifier: Half EnergyModifier: Half HealthModifier: Half ShieldsModifier: Scaling EnemiesModifier: Low GravityModifier: No RespawnModifier: Quick RespawnModifier: Health Drain Trying the Endurance today I had: Health Drain + Scaling Enemies + No Respawn. So yeah, it is supposed to work this way, besides even Nightmare alerts have this effect for quite a long time, so it is nothing new. Link to comment Share on other sites More sharing options...
0 --DSP-- Posted April 30, 2016 Share Posted April 30, 2016 Basically every single Tactical Operation Event. They often have high potential, but DE have to add the grindwall on it :c Link to comment Share on other sites More sharing options...
0 GinKenshin Posted April 30, 2016 Share Posted April 30, 2016 30 minutes ago, Sangoma said: Quoting DERebecca, as mentioned above, it is one of the conditions. Trying the Endurance today I had: Health Drain + Scaling Enemies + No Respawn. So yeah, it is supposed to work this way, besides even Nightmare alerts have this effect for quite a long time, so it is nothing new. any chance you could explain these? I still don't get what each one does >.> Link to comment Share on other sites More sharing options...
0 Sangoma Posted April 30, 2016 Share Posted April 30, 2016 11 minutes ago, Kenshin98 said: any chance you could explain these? I still don't get what each one does >.> Alright here you go: Modifier: Speed Boost - You move way faster than your normal speedModifier: Half Energy - You have only 50% of your energy, lets say normal energy pool for your Warframe is 400, so you have 200 at maxModifier: Half Health - Same as above, but with healthModifier: Half Shields - Same as above, but with shieldModifier: Scaling Enemies - Each time you kill an enemy, they come back few levels higherModifier: Low Gravity - Your jumps are way higher than normalModifier: No Respawn - Once you die, you will not be revived, until the rest of the team also dies, and mission is overModifier: Quick Respawn - Once you die, you will be revived within few secondsModifier: Health Drain - Doesn't matter if you are being attacked or not, if you have high shields and armor, your health will be decreasing, so you HAVE to look for HP orbs, or you will end up with 1 HP Link to comment Share on other sites More sharing options...
0 GinKenshin Posted April 30, 2016 Share Posted April 30, 2016 2 hours ago, Sangoma said: Alright here you go: Modifier: Speed Boost - You move way faster than your normal speedModifier: Half Energy - You have only 50% of your energy, lets say normal energy pool for your Warframe is 400, so you have 200 at maxModifier: Half Health - Same as above, but with healthModifier: Half Shields - Same as above, but with shieldModifier: Scaling Enemies - Each time you kill an enemy, they come back few levels higherModifier: Low Gravity - Your jumps are way higher than normalModifier: No Respawn - Once you die, you will not be revived, until the rest of the team also dies, and mission is overModifier: Quick Respawn - Once you die, you will be revived within few secondsModifier: Health Drain - Doesn't matter if you are being attacked or not, if you have high shields and armor, your health will be decreasing, so you HAVE to look for HP orbs, or you will end up with 1 HP hmmm, I see some modifiers are actually helpful, like the speed boost (I thought it'll slow you down), while some are almost domming, like no respawn and health drain thank you for the info :) Link to comment Share on other sites More sharing options...
0 -GothKazu- Posted April 30, 2016 Share Posted April 30, 2016 If the host problems persist, just use Prowl Ivara or Bladestorm Ash in solo mode. Link to comment Share on other sites More sharing options...
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130RILLA
Am I mad? Yes. Rathuum randonmly deletes my health even when no enemies are near, constantly stops spawining executioners, have host disconnections at 21 kills and have terrible matchmaking times. Wow.
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