(XBOX)kr1sPYDonuts Posted May 17, 2016 Share Posted May 17, 2016 (edited) So I was messing around with some Warframe builds and the idea of a primed intensify going up to 55% additional strength popped into my head. What also popped into my head was the idea of a primed streamline. So I wanted to create this thread so we, as a community, can debate whether or not mods like these would be too over powered, and how much percentage they should give if they were added. If you would also like to debate over other prime mods (new, old, and just conceptualized), please bring them up in chat, I really do enjoy making concepts (and balancing) for this game. Would Primed Intensify be to OP? (vote in chat): Spoiler Yes!: 2 No: 2 Would Primed Streamline be to OP? (vote in chat): Spoiler Yes!: 3 No: 2 Would Primed Stretch be to OP? (vote in chat): Spoiler Yes!: 1 No: 1 This is just a joke idea based on what someone said below, but how do you guys feel primed stances would work? Edited May 17, 2016 by (XB1)Awsome Ethan927 Link to comment Share on other sites More sharing options...
--F--NerevarCM Posted May 17, 2016 Share Posted May 17, 2016 (edited) Yes and Yes. We already have like 200% of power strenght worth in mods. We dont need more. About eficiency, the energy system is already broke, we dont need to brake it anymore. Edited May 17, 2016 by -SDM-NerevarCM Link to comment Share on other sites More sharing options...
(XBOX)kr1sPYDonuts Posted May 17, 2016 Author Share Posted May 17, 2016 1 minute ago, -SDM-NerevarCM said: Yes and Yes. Lol, I added one vote to no for each, looked back, saw you changed your answer, rolled my eyes and reedited the post. Link to comment Share on other sites More sharing options...
Rehtael7 Posted May 17, 2016 Share Posted May 17, 2016 (edited) I've said it before, I'll keep saying it. Primed mod threads aren't concepts, they're requests. You're not bringing a new idea to the table. Literally every mod that exists and is eligible to be primed is already on the table. It's like saying "how about a Jagara Prime or a Tiberon prime" or whatever. That could happen regardless of whether or not you bring it up. Edited May 17, 2016 by Rehtael7 Link to comment Share on other sites More sharing options...
(XBOX)kr1sPYDonuts Posted May 17, 2016 Author Share Posted May 17, 2016 3 minutes ago, -SDM-NerevarCM said: We already have like 200% of power strenght worth in mods. We dont need more. About eficiency, the energy system is already broke, we dont need to brake it anymore. I agree with you here, but I would like to see what the whole community thinks. Link to comment Share on other sites More sharing options...
(XBOX)kr1sPYDonuts Posted May 17, 2016 Author Share Posted May 17, 2016 Just now, Rehtael7 said: I've said it before, I'll keep saying it. Primed mod threads aren't concepts, they're requests. You're not bringing a new idea to the table. Literally every mod that exists and is eligible to be primed is already on the table. But I am not requesting, I'm trying to conceptualize with the community on how powerful these mods should actually be. Link to comment Share on other sites More sharing options...
Rehtael7 Posted May 17, 2016 Share Posted May 17, 2016 Just now, (XB1)Awsome Ethan927 said: But I am not requesting, I'm trying to conceptualize with the community on how powerful these mods should actually be. Do you need to do that? Do you think the developers can't figure out what % they would want to increase those mods by? You know, like they've done for every primed mod up until now? Link to comment Share on other sites More sharing options...
ElectronX_Core Posted May 17, 2016 Share Posted May 17, 2016 (edited) No and Yes. Also, no one seems to want Primed Stretch. Edited May 17, 2016 by ElectronX_Core Link to comment Share on other sites More sharing options...
(XBOX)kr1sPYDonuts Posted May 17, 2016 Author Share Posted May 17, 2016 Just now, Rehtael7 said: Do you need to do that? Do you think the developers can't figure out what % they would want to increase those mods by? You know, like they've done for every primed mod up until now? Geez, I'm not trying to tell the devs how to do their job, I just want see what the community feels about the power of primed mods and the extent that they should go. Link to comment Share on other sites More sharing options...
Jaysus41 Posted May 17, 2016 Share Posted May 17, 2016 I'm not sure about Intensify, but I know for a fact Primed Streamline would -Not- be OP. I've done the math for it, its actually a step or two below Primed Continuity (especially with the change to how toggled powers interact with duration) So my vote is no comment/NO Link to comment Share on other sites More sharing options...
Rehtael7 Posted May 17, 2016 Share Posted May 17, 2016 (edited) 1 minute ago, (XB1)Awsome Ethan927 said: Geez, I'm not trying to tell the devs how to do their job, I just want see what the community feels about the power of primed mods and the extent that they should go. Do you really think the community is going to give you good feedback on that? Everyone is going to say a different % is the best one, and most people are going to say it shouldn't even happen. We already have Blind Rage, Intensify, Transient Fortitude, Power Drift AND Energy Conversion. Edited May 17, 2016 by Rehtael7 Link to comment Share on other sites More sharing options...
(XBOX)kr1sPYDonuts Posted May 17, 2016 Author Share Posted May 17, 2016 Just now, Rehtael7 said: Do you really think the community is going to give you good feedback on that? Everyone is going to say a different % is the best one, and most people are going to say it shouldn't even happen. That is why I said possible debate. I know that everyone has different opinions. Link to comment Share on other sites More sharing options...
Rehtael7 Posted May 17, 2016 Share Posted May 17, 2016 (edited) 2 minutes ago, Jaysus41 said: I'm not sure about Intensify, but I know for a fact Primed Streamline would -Not- be OP. I've done the math for it, its actually a step or two below Primed Continuity (especially with the change to how toggled powers interact with duration) So my vote is no comment/NO That depends on whether or not it would be 75% because that would make it pretty good as the only way to get more than 30% efficiency right now is to reduce your duration. Even still, this means one mod outmodes two others, push-kicking it into OP territory. Edited May 17, 2016 by Rehtael7 Link to comment Share on other sites More sharing options...
(XBOX)kr1sPYDonuts Posted May 17, 2016 Author Share Posted May 17, 2016 1 minute ago, Jaysus41 said: I'm not sure about Intensify, but I know for a fact Primed Streamline would -Not- be OP. I've done the math for it, its actually a step or two below Primed Continuity (especially with the change to how toggled powers interact with duration) So my vote is no comment/NO So are you also adding a vote to no to primed intensify? Hmm, I didn't think about how they would effect toggle abilities, I was only thinking of one-and-done abilities. Link to comment Share on other sites More sharing options...
(XBOX)kr1sPYDonuts Posted May 17, 2016 Author Share Posted May 17, 2016 1 minute ago, Rehtael7 said: That depends on whether or not it would be 75% because that would make it pretty good as the only way to get more than 30% efficiency right now is to reduce your duration. Even still, this means one mod outmodes two others, push-kicking it into OP territory. If primed streamline only goes to 55% then would it be OP, because it doesn't eliminate fleeting expertise, it just lessens its toll on a build. Link to comment Share on other sites More sharing options...
(XBOX)kr1sPYDonuts Posted May 17, 2016 Author Share Posted May 17, 2016 6 minutes ago, Rehtael7 said: We already have Blind Rage, Intensify, Transient Fortitude, Power Drift AND Energy Conversion. This brings up the debate of whether or not we would even actually need a primed intensify. Link to comment Share on other sites More sharing options...
Rehtael7 Posted May 17, 2016 Share Posted May 17, 2016 Just now, (XB1)Awsome Ethan927 said: If primed streamline only goes to 55% then would it be OP, because it doesn't eliminate fleeting expertise, it just lessens its toll on a build. Then it would be useless. Efficiency caps out at 75%, so you may as well just be using the cheaper, easier to level up normal streamline in combination with fleeting expertise. Because it doesn't matter whether you're 90% or 115%, you're still more than 75% Link to comment Share on other sites More sharing options...
T7Alpha Posted May 17, 2016 Share Posted May 17, 2016 15 minutes ago, Rehtael7 said: I've said it before, I'll keep saying it. Primed mod threads aren't concepts, they're requests. You're not bringing a new idea to the table. Literally every mod that exists and is eligible to be primed is already on the table. It's like saying "how about a Jagara Prime or a Tiberon prime" or whatever. That could happen regardless of whether or not you bring it up. Primed tempo royale vandal. What now?! Link to comment Share on other sites More sharing options...
(XBOX)kr1sPYDonuts Posted May 17, 2016 Author Share Posted May 17, 2016 (edited) 4 minutes ago, Rehtael7 said: Then it would be useless. Efficiency caps out at 75%, so you may as well just be using the cheaper, easier to level up normal streamline in combination with fleeting expertise. Because it doesn't matter whether you're 90% or 115%, you're still more than 75% Well I'm saying that you won't need to rank up Fleeting Expertise extra levels because Primed streamline would cover it for you. Edit: You would only need a rank 1 Fleeting Expertise and a Primed Streamline that maxes out at 55% and you would get 75% efficiency. Edited May 17, 2016 by (XB1)Awsome Ethan927 Link to comment Share on other sites More sharing options...
(XBOX)kr1sPYDonuts Posted May 17, 2016 Author Share Posted May 17, 2016 Just now, T7Alpha said: Primed tempo royale vandal. What now?! This made me laugh. Link to comment Share on other sites More sharing options...
Rehtael7 Posted May 17, 2016 Share Posted May 17, 2016 1 minute ago, (XB1)Awsome Ethan927 said: Well I'm saying that you won't need to rank up Fleeting Expertise extra levels because Primed streamline would cover it for you. It's all beside the point anyway. If DE released Primed Streamline THIS WEEKEND, you know they'd have given it whatever stats THEY want based on studies that they can conduct themselves. Imagine you're in a bus, talking to someone else in the back of the bus about whether or not you could get to the next stop faster if the bus passed the car it's behind. Well guess what, it doesn't matter. The driver is going to do what the driver is going to do, and you're still going to get to the stop one way or another. It is moot. Link to comment Share on other sites More sharing options...
(XBOX)kr1sPYDonuts Posted May 17, 2016 Author Share Posted May 17, 2016 Just now, Rehtael7 said: It's all beside the point anyway. If DE released Primed Streamline THIS WEEKEND, you know they'd have given it whatever stats THEY want based on studies that they can conduct themselves. Imagine you're in a bus, talking to someone else in the back of the bus about whether or not you could get to the next stop faster if the bus passed the car it's behind. Well guess what, it doesn't matter. The driver is going to do what the driver is going to do, and you're still going to get to the stop one way or another. It is moot. This not about what DE can do, it is about what the community thinks. I know DE can conduct research on their own, they are a fully capable company, I'm trying to get input from the community, because ultimately it is the community who plays the game and generates opinions. Link to comment Share on other sites More sharing options...
Jaysus41 Posted May 17, 2016 Share Posted May 17, 2016 4 minutes ago, Rehtael7 said: Then it would be useless. Efficiency caps out at 75%, so you may as well just be using the cheaper, easier to level up normal streamline in combination with fleeting expertise. Because it doesn't matter whether you're 90% or 115%, you're still more than 75% Whoa, slow down there cowboy. Theres no way in hell a single mod will ever give you efficiency cap unless it has some crazy downside associated with it. It'll probably be 55% or possibly 45%. I posted the math i did showing the gains of Primed Streamline awhile back. I couldn't find it in my profile history, but luckily i had a draft saved on notepad. A build going for efficiency cap and nothing else would need either- R5 Fleeting Expertise + R2 Streamline = +75% Efficiency, -60% Duration. 17 Cost R4 Fleeting Expertise + R5 Streamline = +75% Efficiency, -50% Duration. 19 Cost With Primed Streamline- R1 Fleeting Expertise + (Theoretical) R10 Primed Streamline (+55%) = +75% Efficiency, -20% Duration. 21 Cost R2 Fleeting Expertise + (Theoretical) R10 Borked Streamline (+45%) = +75% Efficiency, -30% Duration. 20 Cost* But what about Strength Builds and Blind Rage? gotcha covered (Intensify is irrelevant to the debate, and has been intentionally left out) Efficiency Cap Priority- R5 Fleeting Expertise + R5 Streamline + R2 Blind Rage = +75% Efficiency, -60% Duration, +27% Strength. 28 Cost With Primed Streamline R5 Fleeting Expertise + R10 Primed Streamline + R7 Blind Rage = +75% Efficiency, -60% Duration, +72% Strength. 38 Cost R5 Fleeting Expertise + R10 Borked Streamline + R5 Blind Rage = +75% Efficiency, -60% Duration, +54% Strength. 34 Cost* Power Strength Priority- R5 Fleeting Expertise + R5 Streamline + R10 Blind Rage = +35% Efficiency, -60% Duration, +99% Strength. 36 Cost With Primed Streamline R5 Fleeting Expertise + R10 Primed Streamline + R10 Blind Rage = +60% Efficiency, -60% Duration, +99% Power Strength. 41 Cost R5 Fleeting Expertise + R10 Borked Streamline + R10 Blind Rage = +50% Efficiency, -60% Duration, +99% Power Strength. 39 Cost* So, in conclusion, what a player would gain from Primed Streamline's release and ranking it up would be either- +25% Efficiency +45% Power Strength +30% Duration Borked Version +15% Efficiency +27% Power Strength +20% Duration The only thing even close to OP would be the Power Strength gain on the unborked version, but considering the cost everything seems to balance out fairly well. *Guessing that a borked Primed Streamline would follow Borked Pistol Gambit's trend and have its base cost reduced by 2 And I didn't vote no on intensify, I said I didn't know Link to comment Share on other sites More sharing options...
ElectronX_Core Posted May 17, 2016 Share Posted May 17, 2016 Just now, Rehtael7 said: It's all beside the point anyway. If DE released Primed Streamline THIS WEEKEND, you know they'd have given it whatever stats THEY want based on studies that they can conduct themselves. Imagine you're in a bus, talking to someone else in the back of the bus about whether or not you could get to the next stop faster if the bus passed the car it's behind. Well guess what, it doesn't matter. The driver is going to do what the driver is going to do, and you're still going to get to the stop one way or another. It is moot. Yeah, but primed mods only add x more ranks so the mod has 10 ranks (first one is 0). If Primed Streamline was released this weekend, we, and probably a lot more people, know for a fact it is 55%. The only way around this is changing the base Streamline, which a lot of people are gonna be pissed off about. If your bus driver passes the car every time, then there is no reason he would not do it again if he still wants to get to the next bus stop on time. Link to comment Share on other sites More sharing options...
(XBOX)kr1sPYDonuts Posted May 17, 2016 Author Share Posted May 17, 2016 And I have a feeling a debate is about to get sparked. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now