Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

=*Zen*= (The Glass Warframe)


(PSN)Tomplexthis
 Share

Recommended Posts

YEAH YUH, HECK YEAH YUH, GET ER" DONEEEEEE

-_-

I dont know, i cant sleep, so i wanna make Zenaraiah 

He is a warframe who utilizes the art of crafting glass from the molecules and atoms in the atmosphere

He is constantly creating and breaking glass in the air all around him

It follows him and it is his shield and weapon

He can use it to heal his allies health, and boost their shield recovery time

 

(Stats)

Health: 125 (350 at rank 30)

Shield Capacity: 125 (350 at rank 30)

Armor: Base 100 {Max at 350 *With His Passive}

Power: 125 (200 at rank 30)

Sprint Speed: 1.05

Conclave: 130

Polarities: 2 Madurai (V) and 1 Naramon (-)

Aura Polarity: Vazarin (D) 

 

=Restructuring Armor= {Passive}

Zen's Passive is Double Sided, It regenerates his breaking/making armor that rises and falls as he takes hits over time

But as well nearby allies get a +40% faster shield recharge rate when near him, it can stack with other Zen's

Basically, When the match starts Zen has 100 Armor.

As time progresses he builds up stacks of armor up to 350, +250 Extra armor

When he takes hits, his armor will be reduced by 5 per hit, down to 100 again, but then recovers as he builds more glass around himself

When using his powers as well, it breaks his armor or builds it up

He constantly has glass shaping and floating all around him, tiny shards of sharp glass in the air follow him

 

=-Powers-=

1: {Mirrors Edge} 25 Energy

Spoiler

 

1: {Mirrors Edge} 25 Energy

Zen Creates 2 mirrors, 1 where he is standing, 1 where he is aiming

He teleports to the point he is targeting, and leaves behind a mirror of himself facing a target

The point he teleports to also has a mirror of himself facing a target, he creates 2 decoys and an open door portal {Like Nova}

The backside of both portals is a constant 2 way portal, you can jump back and forth between them as long as they are up

1 is facing forward, with the portal in the back

the other is facing back, with portal in the front

He can have up to 3 of these up at a time, they have no duration, but instead a lifespan

when they are destroyed the mirrors fall and dissapear

These image are of Zen, and enemies will shoot at them till they are destroyed

Allies and Zen can freely move in and out while they are up, while enemies are distracted

Enemies take 10% damage dealt to these mirrors to themselves as reflected damage

 

*Upon exiting the portals Zen or his allies have a bonus sprint speed boost of +30% for 8 seconds

 

2: {Silver Cover} 3 energy a second Channeling

Spoiler

 

2: {Silver Cover} 3 energy a second Channeling

Zen stops moving and forms a bubble of glass around himself

All damage dealt to it is reflected back at enemies

Nearby Allies within a 20 meter range also gain the benefits and drain onto Zens pool of energy with it on

This shield bubbles Zen and his allies with a reflective barrier

For zen it reduces damage by 100% and reflects 10% damage back to enemies

For allies it reduces damage by 50% and reflects 5% damage back at enemies

It costs 3 energy a second for Zen, and +2 energy a second for each additional nearby ally

 

*While Zen is Channeling Silver Cover he regenerates his own health, it doesn't regenerate allies health though

 

3: {Shard Craft} Tap to cast, hold to switch, Zen has 4 crafts

Spoiler

 

3: {Shard Craft} Tap to cast, hold to switch, Zen has 4 crafts

Craft 1 [Glass Bridge] 50 Energy

Zen creates a bridge of glass from his feet to his targeted location

he can only have 1 of these up at a time, and it is duration based

Allies and Zen can walk on it, but enemies will only fall through it

While walking on it, allies regenerate their health at 3% a second, and gain a bonus 20% shield recharge rate

Craft 2 [Glass Wall] 50 Energy

Zen makes a Wall of Glass, similar like Atlas's rock wall, but made up of reflective glass

Allies that walk through it have their shields restored, and are given a healing proc that regenerates their health

Enemies cannot walk through it, but will attack it, and 10% damage dealt to it is reflected back at the enemies

As well enemies near the Wall of glass will be hit by shards of glass floating around it, and taking bleeding procs for 8 seconds

Zen can have 1 wall, and 1 bridge up at a time, the wall has its own base health, the bridge is duration based

The wall blocks enemies, heals allies, and damages enemies as well as reflecting damage

Craft 3 [Wave of Shards] 50 Energy

Zen pulses a wave of glass in a horizontal slice in front of him

Like a huge thin slice of glass that hits all enemies in a cone near him

They take direct puncture/slash damage and get bleeding procs for 4 seconds

This attack damages any enemies in front of him as if they were cut in half by glass

Enemies killed would be sliced in half like if hit by a sharp sword, and have the physics of being sliced in half applied to their bodies

Craft 4 [Storm Dopple] 50 Energy {Kamikaze Dopple}

Zen summons forth a auto-aware glass dopple clone of himself

The dopple will run forward and hunt down an enemy target

When it makes contact with any enemy it explodes and creates a mini Shard Storm at its location, with a radius of 5m

This mini shard storm does exactly what Zens ult does but is just smaller

The dopple has a duration of 8 seconds before he explodes, and if no enemies are nearby he just runs straight forward and explodes

Any nearby enemies will draw the dopple to themself

Zen can summon up to 3 of these at a time, only 3 can be out, but if 1 dies, he can pop out another

The mini shard storm has a radius of 5m, stuns for 1 second on impact, and lasts 8 seconds instead of 12

It still does the same effects like damage, glass shards, and damage

4: {Shard Storm} 100 Energy

Spoiler

 

4: {Shard Storm} 100 Energy

Zen Creates a huge 30m Bubble radius around himself

It is a huge bubble of glass that stuns all enemies for 1 second upon being cast

Then the bubble explodes and glass shards scatter everywhere

Enemy armor is damaged by 25% and Enemy shields damaged by 25%, within its radius explosion

All enemies inside the explosion are constantly struck by glass shard debris and take puncture/slash damage with bleeding procs for 4 seconds

This storm lasts for up to 12 seconds and is a literal storm of glass shards

This is a bubble of 30m that has tons of shards of glass flying all around inside it

There would be up to 20 shards of glass inside the bubble flying in chaotic order

If they hit an enemy, they will stun them for 2 seconds (20% chance) and damage them (Slash/Puncture with 4 second proc)

Allys hit by the glass gain a 8 second healing proc from the glass,

The proc regenerates their health at a rate of 4% a second with a bonus of 30% shield recharge rate

 

*Only enemies within the initial explosion have their armor/shields reduced by 25% 

*but over the 12 seconds it is like a continual storm of glass that heals allies and damages enemies

 

 

think of him like a weird Support/Dps 

He supports his allies by healing them and protecting them, with a shield buff or even a damage reflecting barrier

In high level areas, his reflection would be impeccable in taking down tough enemies

Edited by (PS4)Tomplexthis
*added 4th craft to Zens 3rd Power
Link to comment
Share on other sites

i Added 2 bonus things to his First and Second Powers

After exiting a portal from his first power you gain a speed boost for 8 seconds, you or allies

 

For his second, while channeling he would regenerate his health, so he can protect himself and heal at the same time

While also reflecting damage to nearby enemies

 

Awesome xD

Link to comment
Share on other sites

If anything i was just thinking it would be interesting if his 4th craft was a dopple creation

Where he summons a dopple of himself that runs forward into walls or enemies, and explodes in a storm of glass

like a small Shard Storm

The dopple runs forward, and explodes on any object it hits

Creating a mini Shard Storm on its death, which sounds interesting, if he had a 4th craft 

 

the dopple itself would have an ai that makes it run into enemies and explode

Kamikaze glass dopple bombs, Pretty Awesome =P

Edited by (PS4)Tomplexthis
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...