(PSN)Shaun-T-Wilson Posted August 12, 2016 Share Posted August 12, 2016 Console damage buff is at +1.5 base, Did DE buff that number to compensate for reduction in shadows? Link to comment Share on other sites More sharing options...
0 ChromeKat Posted August 12, 2016 Share Posted August 12, 2016 As far as I know, PS4 hasn't received the update yet. Link to comment Share on other sites More sharing options...
0 Trichouette Posted August 12, 2016 Share Posted August 12, 2016 I think they increased the hp/shield/damage of summoned units while reducing the number of units to a fixed 7 Link to comment Share on other sites More sharing options...
0 (PSN)Shaun-T-Wilson Posted August 12, 2016 Author Share Posted August 12, 2016 7 minutes ago, Trichouette said: I think they increased the hp/shield/damage of summoned units while reducing the number of units to a fixed 7 Thats what DE said but information i seen shows no increase post rework. Im unable the verify myself, because im still on console. Link to comment Share on other sites More sharing options...
0 Thebel Posted August 12, 2016 Share Posted August 12, 2016 50 minutes ago, Trichouette said: I think they increased the hp/shield/damage of summoned units while reducing the number of units to a fixed 7 Incorrect the multipliers are the exact same 2.5x on damage and 2x for health, nothing was changed Link to comment Share on other sites More sharing options...
0 Trichouette Posted August 12, 2016 Share Posted August 12, 2016 46 minutes ago, Thebel said: Incorrect the multipliers are the exact same 2.5x on damage and 2x for health, nothing was changed That's why I said "think" ;) Well then, that's sad. Link to comment Share on other sites More sharing options...
0 (PSN)Shaun-T-Wilson Posted August 12, 2016 Author Share Posted August 12, 2016 Thx for your replies Link to comment Share on other sites More sharing options...
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(PSN)Shaun-T-Wilson
Console damage buff is at +1.5 base, Did DE buff that number to compensate for reduction in shadows?
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