So I've been wondering this ever since the Void Fissure missions got that slight rework and have staying constant as they are. What the heck determines how many Void Traces each player gets at the end of a fissure mission? Is it really just pure RNG or is there some kind of logic/trick to it? A friend and I just ran a Neo mission and I received 9 void traces and he received 25. Kills, damage dealt, damage received were pretty even the whole way through. Also does choosing another person's reward really give them more void traces? There seems to be a lot of inconsistencies with the void traces, unless I'm missing something...
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SilentWalrus91
So I've been wondering this ever since the Void Fissure missions got that slight rework and have staying constant as they are. What the heck determines how many Void Traces each player gets at the end of a fissure mission? Is it really just pure RNG or is there some kind of logic/trick to it? A friend and I just ran a Neo mission and I received 9 void traces and he received 25. Kills, damage dealt, damage received were pretty even the whole way through. Also does choosing another person's reward really give them more void traces? There seems to be a lot of inconsistencies with the void traces, unless I'm missing something...
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