(PSN)BY-51 Posted November 7, 2016 Share Posted November 7, 2016 As title describes, I'm building a damage Calculator. Plan to share it once done but I figured the community would help perfect it. I need formulas for how base stats of weapons are calculated with mods a Includes multishot , damage resistances, etc. Link to comment Share on other sites More sharing options...
0 (PSN)Exi-Eni-Eli Posted November 7, 2016 Share Posted November 7, 2016 Wikipedia has all you need. Link to comment Share on other sites More sharing options...
0 Xzorn Posted November 7, 2016 Share Posted November 7, 2016 Well... unless you want to go into it deep with proc weight, status trigger, avg bleed ticks, avg bleed per second, ect then there's already warframebuilder which is "mostly" accurate. It's been wrong in the past and I think it's currently still wrong for Twin Khomak but they usually end up fixing those things. But if you still want to make one for fun or to serve a different purpose then the wiki has most of the information you need. The math process to this game can often be inconsistent. For instance Serration and Heavy Caliber are +165% Damage which is applied to your weapons base damage and are additive with each other however a Primed Bane Corpus mod which also says +55% Damage is multiplicative with the others instead of additive. Link to comment Share on other sites More sharing options...
0 (PSN)Exi-Eni-Eli Posted November 7, 2016 Share Posted November 7, 2016 3 minutes ago, Xzorn said: Well... unless you want to go into it deep with proc weight, status trigger, avg bleed ticks, avg bleed per second, ect then there's already warframebuilder which is "mostly" accurate. It's been wrong in the past and I think it's currently still wrong for Twin Khomak but they usually end up fixing those things. But if you still want to make one for fun or to serve a different purpose then the wiki has most of the information you need. The math process to this game can often be inconsistent. For instance Serration and Heavy Caliber are +165% Damage which is applied to your weapons base damage and are additive with each other however a Primed Bane Corpus mod which also says +55% Damage is multiplicative with the others instead of additive. Actually, I think that is how it works. Bane mods are added base damage, instead of a percentage increase, I'm pretty sure. Link to comment Share on other sites More sharing options...
0 taiiat Posted November 7, 2016 Share Posted November 7, 2016 http://warframe.wikia.com/wiki/WARFRAME_Wiki the Warframe Wiki will take you 8-9/10 of the way there. 10 minutes ago, (PS4)PuriDiv said: Bane mods are added base damage, instead of a percentage increase, I'm pretty sure. Anti-Faction Mods are a Final Multiplier. Link to comment Share on other sites More sharing options...
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(PSN)BY-51
As title describes, I'm building a damage Calculator. Plan to share it once done but I figured the community would help perfect it.
I need formulas for how base stats of weapons are calculated with mods a
Includes multishot , damage resistances, etc.
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Share on other sites
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