MycArch Posted November 12, 2016 Share Posted November 12, 2016 (edited) It seems that something in the war within update broke the light source. Here's some screenshots depicting it. Edit: And the forum doesn't allow me to attach files. Pictures show when I'm writing or editing the post but not in the finished topic. Long story short it seems that everything is transparent when it comes to light sources. It's easiest to see in the operator room. If you stand in front of the operator he will not block the light source behind him and it will look like the light source is in the middle of the operator. Edit2: After some fiddling with the display options, it seems the problem lies with ambient occlusion. Without it there is no problem. Edited November 12, 2016 by MycArch Link to comment Share on other sites More sharing options...
[DE]Linkski Posted November 13, 2016 Share Posted November 13, 2016 Hi MycArch, is there any chance you could use an image hosting site to post these screenshots? Such as https://imgur.com/ Link to comment Share on other sites More sharing options...
MycArch Posted November 13, 2016 Author Share Posted November 13, 2016 (edited) Next try with Imgur. 4 of this are from Kuva Fortress and the last one is from the operator room on the liset, but as far as I know this happens on all the tilesets with ambient occlusion turned on. As mentioned in the first post this started with the recent update (The War Within). Before that there was no problem with ambient occlusion. http://imgur.com/a/cpjlR http://imgur.com/a/8QzHD http://imgur.com/a/LQqnn http://imgur.com/a/QTRvH Edited November 13, 2016 by MycArch Link to comment Share on other sites More sharing options...
TheJadrimian Posted November 13, 2016 Share Posted November 13, 2016 I had this problem myself; managed to resolve it by switching from DirectX 10 to 11. Link to comment Share on other sites More sharing options...
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