kreftet Posted November 15, 2016 Share Posted November 15, 2016 the title i think we all agree Link to comment Share on other sites More sharing options...
Horonelius Posted November 15, 2016 Share Posted November 15, 2016 I would be down for a simple gear item to revive the sentinel. Link to comment Share on other sites More sharing options...
Varacal Posted November 15, 2016 Share Posted November 15, 2016 they should just change regen mod to have a cooldown instead of a one time use Link to comment Share on other sites More sharing options...
kreftet Posted November 15, 2016 Author Share Posted November 15, 2016 1 minute ago, Varacal said: they should just change regen mod to have a cooldown instead of a one time use ye or when you get revived by a teammate your sentinel also gets revived and not just when respawning Link to comment Share on other sites More sharing options...
Vantooth Posted November 15, 2016 Share Posted November 15, 2016 I'm against it, I don't think we need to be able to revive them but they should get an AOE damage reduction (at least 30%) so they don't just suddenly break because you walked near those sapper field of doom (at higher level), or a bombard shooting you, and breaking your sentinel in a single shot or two. As for why I don't think you should be able to revive them, it kinds of clash with the design idea the kubrow/kavat can be revived as long as you pick them up but sentinel are done for. If something along the line as sentinel revival came, people would ask for kubrow revival once their DEAD (not down). It's just doesn't go well with the role that fits companions. I do think the revive mod could be changed to something along: Once your sentinel die, it will revive after a brief moment (5-10seconds, just so we know the ability has been used or some other clear indicator) but won't revive for the next 8-7-6-5 minutes if it dies again. This would circumvent the random death that happens once in a while and the "Dead sentinel" problem mostly occur in long runs of endless so teh cooldown can afford to be very long. Definitely no revive at will (or frequent). Link to comment Share on other sites More sharing options...
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