SevenLetterKWord Posted November 16, 2016 Share Posted November 16, 2016 The "Freeze" status effect, aka cold proc, was buffed in recent updates. Its present behavior is to severely reduce mobility for four seconds. Unfortunately, this also applies to Rime Vault's cold proc.Rime Vault inflicts a slowdown equivalent to Frost's Freeze for a grand cost of six energy. (At lowest rank, it inflicts an identical debuff for one energy.) Consider Rime Vault independently: it is obscenely powerful. Compare Rime Vault to the other elemental bullet jump mods: it is vastly superior. Rime Vault should not provide so strong an effect for minimal cost. Either Rime Vault's cold proc duration should be severely reduced, possibly to one second; or Rime Vault's cold proc effectiveness should be severely reduced, possibly to -0.1 mobility. Link to comment Share on other sites More sharing options...
(PSN)EmilsTekcor Posted November 16, 2016 Share Posted November 16, 2016 personally I have never found it to be that op, maybe the others could use a small buff. Orrr go the other way with it and make a jump for each elemental type and buff them all :D Link to comment Share on other sites More sharing options...
Lemonpartydragon Posted November 16, 2016 Share Posted November 16, 2016 (edited) I was surprised to see just how strong Rime Vault became with the cold proc buff. I want my Searing Leap lens-flare back for... uh, balance. But seriously, yeah - nerf it. Edited November 16, 2016 by Lemonpartydragon Link to comment Share on other sites More sharing options...
SevenLetterKWord Posted November 16, 2016 Author Share Posted November 16, 2016 21 hours ago, (PS4)EmilsTekcor said: personally I have never found it to be that op, maybe the others could use a small buff. Orrr go the other way with it and make a jump for each elemental type and buff them all :D What are you talking about? First of all, there are bullet jump mods for the other base elements. You apparently knew this in your first sentence, but forgot it in the second? Secondly, Rime Vault is grossly overpowered. Besides providing an extreme debuff at negligible cost, it severely outperforms all comparable mods. On top of that, it gives backwards incentives concerning fusion. Don't give me this "Instead of changing one thing to match many things, let's change many things to match one thing" reasoning. There is no reason for Rime Vault's cold proc to have benefited from the various cold proc buffs. This is an oversight that has gone unnoticed for far too long. Link to comment Share on other sites More sharing options...
-Jackson Posted November 17, 2016 Share Posted November 17, 2016 I agree with this. All the user has to do is simply jump past you and you're almost effectively a sitting duck for the next 4 seconds. Lower the mobility debuff heavily or at least revert the mod's cold proc to it's previous debuff (ie. Slows for a bit, but doesn't affect the mobility stat directly). Link to comment Share on other sites More sharing options...
JonBenj Posted November 17, 2016 Share Posted November 17, 2016 Agree - better yet just remove the elemental mods Bullet jump mods all together - just a preference. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now