ScorpDK Posted July 2, 2013 Share Posted July 2, 2013 Putting this into its own thread. I've noticed that with several weapons which cause enemies to enter a ragdoll state, once they recover they are literally immune to further ragdoll attacks for an extended period of time, making it impossible to further CC/disable them. A good example I have from yesterday, where I used Kogake to try and kick an Ancient Disruptor off a catwalk during Io Infested Defense. He didn't quite make it over the railing, and slumped down. He slowly got up, and no matter how often I kept kicking him, he wouldn't move (even after he was back on his feet and moving). With only maxed attack-speed and charge-speed mods on the Kogake, there was little damage done to the guy so I kept kicking over and over, no ragdolling at any given moment. Ended up killing him with just fury-induced normal strikes. Similar thing happens with the Kestrel. First hit works fine, then you have to wait for quite a few seconds before hitting the guy again with it will once again send him flying. Is this a mechanic to avoid perma-CC, or just a flaw in the ragdoll code? Link to comment Share on other sites More sharing options...
SlyBoots Posted September 9, 2013 Share Posted September 9, 2013 (edited) since we have a new spammable ragdoll ability and vortex still only works with 2 weapons, bump. (speaking of which, you used to be able to shoot enemies in vortex with any weapon at one point.) Edited September 9, 2013 by SlyBoots Link to comment Share on other sites More sharing options...
Terrornaut Posted September 9, 2013 Share Posted September 9, 2013 I don't ever see this problem...I don't get it.Something ragdolls, I shoot it, it bounces and is dead.I'm certainly not saying it doesn't exist...but maybe I'm shooting it after 1 second or something and not dealing with the prob Link to comment Share on other sites More sharing options...
Definitegj Posted September 10, 2013 Share Posted September 10, 2013 Both ragdoll and knockdown have cooldown period. Link to comment Share on other sites More sharing options...
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