(XBOX)Nightseid Posted February 13, 2017 Share Posted February 13, 2017 Wow this post got way into the trenches. Anyways I too wanted oberon to be to super overhauled and all, but realized the frame only needs minor changes (imo)... 1. An increase to his base armor to at least 300. This will give so much more survivability, especially with all of his armor granting buffs. 2. Either bump up his energy pool or convert his renewal into a straight duration buff like chroma's vexi armor, without the energy draining effect. 3. Now not sure what to say about hallowed ground...it's nice but situational and it's current design makes it limiting and spammy (serious i have to roll the carpet five/six times to get a nice circle effect for defense missions). For me I like the carpet effect but would like it if could be a circle too. My suggestion would be to have the effect rolls out the carpet on tap but does a circle when you hold/charge the ability. Link to comment Share on other sites More sharing options...
AerinSol Posted February 13, 2017 Share Posted February 13, 2017 I want his abilities to behave like Pepita's in Star Ocean: Till The End of Time Full AOE and buff carrying over when leaving the area. Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted February 13, 2017 Share Posted February 13, 2017 (edited) oberon is fine 1 & 4 are perfectly suitable in many situations and levels 2&3 are meh and require more synergy IMO , but again are perfectly usable what may b required instead of a HUGE OVERHAUL from people who cant breach the skill gap... is slight synergy of all powers, and maybe slight mechanic tweaks here and there to cover his bases [fyi oberon can CC kill enemies if you learn the trick, insta kill any enemy regardless of level ... ] Edited February 13, 2017 by (XB1)EternalDrk Mako Link to comment Share on other sites More sharing options...
(PSN)CaptainIMalik Posted February 13, 2017 Share Posted February 13, 2017 So what if he is fine? He must be super fine and beyond Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted February 13, 2017 Share Posted February 13, 2017 Just now, (PS4)CaptainIMalik said: So what if he is fine? He must be super fine and beyond he is very general , but again easiest frame to make,and jack of many trades...so balance with his role and his availability need to be looked at also Link to comment Share on other sites More sharing options...
(PSN)CaptainIMalik Posted February 13, 2017 Share Posted February 13, 2017 1 minute ago, (Xbox One)EternalDrk Mako said: he is very general , but again easiest frame to make,and jack of many trades...so balance with his role and his availability need to be looked at also I just want him to scale. In fact, I want every frame to scale Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted February 13, 2017 Share Posted February 13, 2017 Just now, (PS4)CaptainIMalik said: I just want him to scale. In fact, I want every frame to scale many do not forgo flat damage based builds to alter to CC effectiveness of abilities which scales oberon does scale, as does zephyr as does hydroid. ect but what should be brought into question is then synergistic and fluidity of mechanics used in those powers , not just the frames powers in general scaling, because many players can prove the contrary , thus skill gap is involved ... Link to comment Share on other sites More sharing options...
(PSN)CaptainIMalik Posted February 13, 2017 Share Posted February 13, 2017 1 hour ago, (Xbox One)EternalDrk Mako said: many do not forgo flat damage based builds to alter to CC effectiveness of abilities which scales oberon does scale, as does zephyr as does hydroid. ect but what should be brought into question is then synergistic and fluidity of mechanics used in those powers , not just the frames powers in general scaling, because many players can prove the contrary , thus skill gap is involved ... I think I am getting tired of the words "CC". Reckoing does CC, Inaros does CC, everything CC and our enemies does a load of CC. I just want everything to die :/ Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted February 13, 2017 Share Posted February 13, 2017 12 minutes ago, (PS4)CaptainIMalik said: I think I am getting tired of the words "CC". Reckoing does CC, Inaros does CC, everything CC and our enemies does a load of CC. I just want everything to die :/ use the cc kill technique they all die with reckoning in 1 hit ... -. o ? Link to comment Share on other sites More sharing options...
(XBOX)Nightseid Posted February 14, 2017 Share Posted February 14, 2017 12 hours ago, (Xbox One)EternalDrk Mako said: use the cc kill technique they all die with reckoning in 1 hit ... -. o ? Could link this trick? Or at least describe it? Link to comment Share on other sites More sharing options...
(PSN)HaterReplicator Posted February 14, 2017 Share Posted February 14, 2017 I get these comments playing Oberon as well, TC. I just ignore most of these words. Let your performance speak for itself. Oberon is good, but not great. I know with his abilities, Oberon can last 60+ minutes in Kuva Fortress Survival, Void endless. I wish I could find the player that locked down an area with Oberon. The player was able to spam his 4 until the enemies died. The only Frames I knew could do that was Vauban and Banshee, but apparently Obeeon can do that as well. Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted February 14, 2017 Share Posted February 14, 2017 4 hours ago, (Xbox One)Nightseid said: Could link this trick? Or at least describe it? will not link, but sufice to say basic play and using 4 in conjunction with another of his powers timed right triggers the cc kill CC kill is when many enemies are grouped onto a single point and are unable to move, the game is the triggered to erase them do to the enemies becoming unmovable the basics is shown with this vauban video , btw it can be done on the ground also, and any grenade works , Distant Observer didnt experiment much with it -, -; ive found numerous frames can do this as well. my own vids explain these types of mechanics , but i dont try to self promote sorry [could just look it me up..on youtube] Spoiler Link to comment Share on other sites More sharing options...
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