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Mods not correct math


(PSN)Pluckie1609Ducky
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This is a common player misconception. The mods don't reduce reload time, they increase reload speed with the following formula:

Reload time = base time / (1 + mod reload speed bonus)

So with OP's example:

Primed - 2.2/(1+.55)=1.419

Fast hands - 2.2/(1+.30)=1.69

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9 minutes ago, -AR.D2 said:

This is a common player misconception. The mods don't reduce reload time, they increase reload speed with the following formula:

Reload time = base time / (1 + mod reload speed bonus)

So with OP's example:

Primed - 2.2/(1+.55)=1.419

Fast hands - 2.2/(1+.30)=1.69

^

Don't max out Primed Fast Hands, ever. It's not worth the investment.

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16 minutes ago, (PS4)Pluckie1609Ducky said:

That just is so backwards from what I would even think... 

why is it done this way? Do either of you know?

To be fair, it is listed as reload speed instead of reload time. We just automatically assume it's the latter.

Quite a few games do it this way if I recall, or at the very least it isn't as uncommon as you would think.

Edited by -AR.D2
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