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Can we get more enemy health bar options?


AdunSaveMe
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Enemy health bars are really lacking, and the way they're small and move around so much makes them hard to read. There's also not a lot of varity in options, no way to read the health of multiple enemies easily, or to pick out low HP targets better. The only way you know a single enemy's health is by pointing at them and waiting for the fade-in.

-Size (how big it is, obviously)
-Opacity (transparency)
-Always visible (always shows health bars)
-Visible when damaged (shows health bars above enemies when they're below full health)
-Disabled
-Colour blind options (presets for different blindness types)

The only problem always visible and visible when damaged introduce is clutter, but that can be solved by not turning it on. Compared to all the other clutter (ability effects, affinity numbers etc.) it's somewhat minor. This is also an option in StarCraft 2, and it's very convenient. Granted SC2 isn't a third person shooter, but the idea is the same.

With these options, you can display them how you want, and more options are always nice.

Edited by AdunSaveMe
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