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Archwing roll controls feel unfinished.


Puck.Swiftpaw
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I'll keep this brief, and I hope this has or comes to dev attention: Setting roll keybinds in Archwing mode only half-works. They function as intended when moving slow, but if you sprint or boost, they cease to function and your roll axis locks until you release sprint.

This makes flying an Archwing feel much like driving a car that locks its steering wheel when you press the accelerator and can only turn when coasting, or piloting a plane that can only bank when you throttle the engine down to idle...

I remain convinced that this can't be working as intended, but has anyone else noticed this?

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