ComCray Posted February 19, 2017 Share Posted February 19, 2017 (edited) Dear DE Could you please PLEASE PLEEEEAAAAASSSSEEE give us more options to interact with the rescue target? Like, for instance, "STAY THE CLEM WHERE YOU CLEMMING ARE!!!!!".. Or "wait here" or "hide".. whichever floats your boats. Or at the very least, make them less stupid cu... errr.. persons? Because oh boy are they dumb as bricks. No wonder they got captured. Just released the sortie rescue target. Opened the door and the first thing that absolute moro... errr.. person does is run out of the holding cell right into the arms of 7 guards... Holy carps.. Why are we even bothered to help such suicidal idio... errr.. persons? Haven't rage-quit in eons but this? It's not even remotely funny. Clemming imbeci.. errr... numnu... errr... persons.... Eeeeh.. pardon my french and all that... Sincerely Me (and probably everybody else). PS: I hardly ever give them my secondary and noticed very few people do. Probably because the last thing we need is one of those moro.. errr.. persons shooting themselves in the foot, face or other bodyparts. Considering their lack of brainmatter. Edited February 19, 2017 by ComCray Link to comment Share on other sites More sharing options...
Dead10ck Posted February 19, 2017 Share Posted February 19, 2017 If you know what you're doing there aren't really any times where AI matters in this game. Kill the guards, unlock the cell, run to extraction. easy. Link to comment Share on other sites More sharing options...
ComCray Posted February 19, 2017 Author Share Posted February 19, 2017 Just now, DeadSirius said: Kill the guards, unlock the cell, run to extraction. easy. You don't have time to kill the guards in Sortie rescue. Link to comment Share on other sites More sharing options...
NeithanDiniem Posted February 19, 2017 Share Posted February 19, 2017 Consider giving them a secondary that is actually useful for them, like the Sonicor. No melee person will touch them with that equipped. Link to comment Share on other sites More sharing options...
Genitive Posted February 19, 2017 Share Posted February 19, 2017 I whish there was an option to simply pick them up and run for it. But I guess it could be worse, at least they teleport to you if you're too far away. Link to comment Share on other sites More sharing options...
Nuerax Posted February 19, 2017 Share Posted February 19, 2017 If only they had Elite Lancer grade AI that will be great. What happens when you give them an Angstrum in their current state? Link to comment Share on other sites More sharing options...
(XBOX)CannyJack Posted February 20, 2017 Share Posted February 20, 2017 I've thought from time to time: "why don't we just transport/teleport them like we do capture targets?" But then I think, "Oh, I bet that's because we're actually killing the capture target and uploading it to a cephalon for interrogation." But then I think: "Still seems like a good plan." Link to comment Share on other sites More sharing options...
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