I have been playing Banshee for a very long time and many people always focuses solely on building her for her Sound Quake, which is very understandable because that CC is very great, but I want to show you a solo'er Banshee build. While this is meant for Solo runs, it can be used for LoR. Because Banshee's role in The Law of Retribution is to add weak points to Hek and make the fight a bit easier. But lets get started.
This is the build: (One forma)
I run 200% Power strength to use Resonance. Adding weak points on enemies on a 70+ minute solo survival run is a very essential key to succeeding with Banshee as a solo runner, and well, it works very well for LoR as previously mentioned.
Natural Talent, I use it for one and only one reason. Escape. Banshee, even in her Prime version, is still very squishy, and being able to cast a 1.5 second stun almost instantly is very good for escaping and re-positioning.
(Note This will not save you if you get hooked, by lets say, a Ancient or Scorpion. However if you do manage to survive it, you can quickly cast and bullet jump out of there to safety.)
Alternately you can switch Power Drift for Rush.
That adds a bit of mobility and elusiveness. But if you have a good mechanical understanding on the movement system in this game, Rush will be more of a waste to you.
Why do I use Steel Charge and not something else? I will explain why. While yes, the build is supposed to work around Sonar, having Riffle Amp, Pistol Amp or any damage increasing Aura mod for Projectiles, would sound better, but this is mere preference in my part, and I will explain why I prefer this.
Reason one: Naramon's Shadow Step
Having Banshee, turn invisible after critical hits is also a very important part for her survival. Making her not only silent, but invisible, hence a true Ghost (who is ash or loki anyways)
(side note: This is not my primary weapon for Melees. It is the Nikana Prime or Galatine Prime)
Your chances of becoming invisible are increased drastically, though realistically all you need to pull this off, is 10% crit chance and Maiming Strike.
Naramon also has:
(sine note: I learned about Naramon not long ago so that is why I don't have that maxed out)
Naramon is a great Focus school for solo runs or solo players in general because of the ability to be stealthy. This compliments Banshee in great ways because if she gets caught, she will die very fast, especially in high level missions or runs.
Savage Silence: Savage Silence opens up enemies to finishers and increases finisher damage by 300% but why do I use it if I only use Silence as an escape? That's a simple answer.
Arcane Trickery. With this you have 2 ways of turning invisible. Making Savage Silence great for stealth runs or Spy runs if you're fast enough. This just adds another layer of invisibility and an arcane revive. So if you mess up, you get an extra revive on hand.
(Side note: You will see that I also have Arcane Guardian, while it doesn't do much for Banshee, because of how low armor she has, it's just a nice bit of damage reduction. Any bit helps + another arcane revive)
Question
Seir
I have been playing Banshee for a very long time and many people always focuses solely on building her for her Sound Quake, which is very understandable because that CC is very great, but I want to show you a solo'er Banshee build. While this is meant for Solo runs, it can be used for LoR. Because Banshee's role in The Law of Retribution is to add weak points to Hek and make the fight a bit easier. But lets get started.
This is the build: (One forma)
I run 200% Power strength to use Resonance. Adding weak points on enemies on a 70+ minute solo survival run is a very essential key to succeeding with Banshee as a solo runner, and well, it works very well for LoR as previously mentioned.
Natural Talent, I use it for one and only one reason. Escape. Banshee, even in her Prime version, is still very squishy, and being able to cast a 1.5 second stun almost instantly is very good for escaping and re-positioning.
(Note This will not save you if you get hooked, by lets say, a Ancient or Scorpion. However if you do manage to survive it, you can quickly cast and bullet jump out of there to safety.)
Alternately you can switch Power Drift for Rush.
That adds a bit of mobility and elusiveness. But if you have a good mechanical understanding on the movement system in this game, Rush will be more of a waste to you.
Why do I use Steel Charge and not something else? I will explain why. While yes, the build is supposed to work around Sonar, having Riffle Amp, Pistol Amp or any damage increasing Aura mod for Projectiles, would sound better, but this is mere preference in my part, and I will explain why I prefer this.
Reason one: Naramon's Shadow Step
Having Banshee, turn invisible after critical hits is also a very important part for her survival. Making her not only silent, but invisible, hence a true Ghost (who is ash or loki anyways)
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If you use a Crit Based weapon like:
(side note: This is not my primary weapon for Melees. It is the Nikana Prime or Galatine Prime)
Your chances of becoming invisible are increased drastically, though realistically all you need to pull this off, is 10% crit chance and Maiming Strike.
Naramon also has:
(sine note: I learned about Naramon not long ago so that is why I don't have that maxed out)
Naramon is a great Focus school for solo runs or solo players in general because of the ability to be stealthy. This compliments Banshee in great ways because if she gets caught, she will die very fast, especially in high level missions or runs.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Savage Silence: Savage Silence opens up enemies to finishers and increases finisher damage by 300% but why do I use it if I only use Silence as an escape? That's a simple answer.
Arcane Trickery. With this you have 2 ways of turning invisible. Making Savage Silence great for stealth runs or Spy runs if you're fast enough. This just adds another layer of invisibility and an arcane revive. So if you mess up, you get an extra revive on hand.
(Side note: You will see that I also have Arcane Guardian, while it doesn't do much for Banshee, because of how low armor she has, it's just a nice bit of damage reduction. Any bit helps + another arcane revive)
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That would be all for my Banshee Build. Hope you enjoyed it. If you have any suggestions let me know.
Edited by NSAlovesMeLink to comment
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