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Consumable to Revive Companion


(PSN)theelix
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Was playing, sentinel died, thought to myself "Hmm, Regen sucks." 

Would a relatively expensive consumable give us some better option to keep sentinels alive? 

Something like two of four rare resources for a five pack of revives after one minute build time. Call it "Reinforcement Redeploy." 

You can only carry something like one hundred of them per mission. (Any less would be worthless in all honesty. A single high level bombard rocket hitting a wall somewhere is enough to kill any sentinel in the game.)

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yeah a consumable which allows us to 'respawn' the sentinel a bit like how corpus can launch their drones would be a nice thing to have imo.  It could be an end game cash sink :)

It was quite annoying when I go with helios for specific scans only for him to get killed before I'd got all the scans (no weapon equipped either) so I now need to go back and 're do' a quest for a certain codex entry.... why that specific one (last section of quest) is so high I have no idea...

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