Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Ash additive dmg when more enemies are marked


LAWD
 Share

Recommended Posts

So i need confirmation, is it true that the more enemies you mark, the higher your damage becomes? Does this only apply to bladestorm attacks or weapon and ability damage or both?

Link to comment
Share on other sites

1 hour ago, LAWD said:

So i need confirmation, is it true that the more enemies you mark, the higher your damage becomes? Does this only apply to bladestorm attacks or weapon and ability damage or both?

No. Blade Storm damage is affected by melee combo counter, and each attack Ash (and ONLY Ash, not the clones) contributes to it, so given a large enough number of enemies, the counter would go up and increase the damage of the remaining attacks.

You can sort of count additional marks on the target as bonus damage, however they drain additional energy, doubling or trippling the cost in the process (and often pointless as a combo powered BS can oneshot lower enemies and the bleed would kill the survivors over time)

Right now there isn't any reason to mark more than five to eight enemies due to the prohibitive (and stupid) energy sink cost. Unless you go for Max Efficiency or use Zenurik (and in the latter you may only mark large number of enemies every once in a while). The cutscene time is also obscene on large number of targets unless you have Primed Fury equiped (marking 50 enemies, which is the cap, with default attack speed means 50 seconds of cutscene time).

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...