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If you could mack a story quest what would it be like?


(XBOX)MemeulesRift
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I'd probably turn every event that has ever occurred that would make sense to the plot into a Quest and make these quests link to the bosses and give them some essential background information, beyond what the Lotus tells you in the Assassination missions.

Beyond that, there'd probably be a Cinematic Quest related to what happened after the Suda-Hunhow incident where the Tenno (after The Sacrifice) investigates rumors of Hunhow experimenting with a customized, Sentient-built Mandachord.

"Sentient Dissonance."

Spoiler

 

The Quest begins with Simaris and Suda having a debate about how music was used in the Old War, but were interrupted by a snippet of Naga drums which had some kind of Sentient chorus. Lotus then asks what that was, and the three set the Tenno on this mission.

The first part would be to visit the Hydraulis on Uranus. Upon arrival, you see that all doors are locked except the Tenno's entrance. 
Upon approach, you find a Sentient Fighter interfacing with the Hydraulis. You hear Hunhow musing again about how the Naga Drum was something he enjoyed hearing, before the Tenno silenced it. Then the Sentient Fighter summons a hovering, Sentient Mandachord and begins playing what Hunhow calls the 'Sentient Dissonance'.

As it plays, the Tenno finds themselves dragged into Hunhow's simulation, which seems even more abstract than Suda's datascape.

Hunhow, with the Tenno unable to do anything, decides to explain his reasoning behind his actions, giving vague hints as to what happened at Tau, but defining why the Sentients came to wipe out the Orokin.

This prompts the Tenno to respond; different responses cause Hunhow to react differently. Choosing the 'neutral' path would have Hunhow beginning to think that finishing the Old War may not be as linear a path as he may have initially assumed.

Hunhow then realizes the Stalker was listening in, and is surprised to see the Stalker trying to tear off the Pakal gear - which seems to fail. The Tenno then can choose to ask the Stalker if he wants to visit the Orbiter to get help with that. Hunhow, all the while, asks the Stalker to build him a Specter when he gets there.

On the Orbiter, the Stalker is spooked by the Father Figure, and that spook also carries to Hunhow, who asks who that one is.
The Tenno shrugs, not knowing, but the Father Figure replies that the Tenno here is his 'kiddo', and says 'if you're a robot, you should've figured it out by now', which - while it irritates Hunhow, it also - intrigues the Sentient.

Hunhow then promises the Stalker that if he dons the Pakal gear again, he won't force him to do anything, but will set up missions. Before he left, Lotus then argued that Hunhow was trying to steal her job, albeit this was in a joking manner which had Stalker chuckle, and left Hunhow confused. Confused enough for Lotus to employ a tap which allowed the Tenno to see what missions Hunhow is cooking.

By then, the Quest is complete.

If you get Stalked again there's a chance that Stalker would detach the Pakal armour and bring out Sentient-'Primed' versions of Hate, Dread, and Despair upon arrival. His arrival, win/loss dialogue would be different, saying that he has come to test the Tenno's skill.

Losing would have him laugh at you, and would state that his judgement has passed flawlessly. Winning would have him say things such as "This shouldn't be possible, not after these modifications?!".

 

 

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8 hours ago, Koldraxon-732 said:

I'd probably turn every event that has ever occurred that would make sense to the plot into a Quest and make these quests link to the bosses and give them some essential background information, beyond what the Lotus tells you in the Assassination missions.

Beyond that, there'd probably be a Cinematic Quest related to what happened after the Suda-Hunhow incident where the Tenno (after The Sacrifice) investigates rumors of Hunhow experimenting with a customized, Sentient-built Mandachord.

"Sentient Dissonance."

  Reveal hidden contents

 

The Quest begins with Simaris and Suda having a debate about how music was used in the Old War, but were interrupted by a snippet of Naga drums which had some kind of Sentient chorus. Lotus then asks what that was, and the three set the Tenno on this mission.

The first part would be to visit the Hydraulis on Uranus. Upon arrival, you see that all doors are locked except the Tenno's entrance. 
Upon approach, you find a Sentient Fighter interfacing with the Hydraulis. You hear Hunhow musing again about how the Naga Drum was something he enjoyed hearing, before the Tenno silenced it. Then the Sentient Fighter summons a hovering, Sentient Mandachord and begins playing what Hunhow calls the 'Sentient Dissonance'.

As it plays, the Tenno finds themselves dragged into Hunhow's simulation, which seems even more abstract than Suda's datascape.

Hunhow, with the Tenno unable to do anything, decides to explain his reasoning behind his actions, giving vague hints as to what happened at Tau, but defining why the Sentients came to wipe out the Orokin.

This prompts the Tenno to respond; different responses cause Hunhow to react differently. Choosing the 'neutral' path would have Hunhow beginning to think that finishing the Old War may not be as linear a path as he may have initially assumed.

Hunhow then realizes the Stalker was listening in, and is surprised to see the Stalker trying to tear off the Pakal gear - which seems to fail. The Tenno then can choose to ask the Stalker if he wants to visit the Orbiter to get help with that. Hunhow, all the while, asks the Stalker to build him a Specter when he gets there.

On the Orbiter, the Stalker is spooked by the Father Figure, and that spook also carries to Hunhow, who asks who that one is.
The Tenno shrugs, not knowing, but the Father Figure replies that the Tenno here is his 'kiddo', and says 'if you're a robot, you should've figured it out by now', which - while it irritates Hunhow, it also - intrigues the Sentient.

Hunhow then promises the Stalker that if he dons the Pakal gear again, he won't force him to do anything, but will set up missions. Before he left, Lotus then argued that Hunhow was trying to steal her job, albeit this was in a joking manner which had Stalker chuckle, and left Hunhow confused. Confused enough for Lotus to employ a tap which allowed the Tenno to see what missions Hunhow is cooking.

By then, the Quest is complete.

If you get Stalked again there's a chance that Stalker would detach the Pakal armour and bring out Sentient-'Primed' versions of Hate, Dread, and Despair upon arrival. His arrival, win/loss dialogue would be different, saying that he has come to test the Tenno's skill.

Losing would have him laugh at you, and would state that his judgement has passed flawlessly. Winning would have him say things such as "This shouldn't be possible, not after these modifications?!".

 

 

Sooooo like a Octavia's athem part 2 Good idea

Edited by (XB1)johnnyawesom06
I misspelled
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3 minutes ago, (Xbox One)johnnyawesom06 said:

[Octavia's Anthem: Part 2]

Many quests deserve little continuations, but this one would be somewhere between a typical quest and a fully-fleshed cinematic quest, and would come after The Sacrifice.

And, as a special touch, if Umbra is equipped, the Stalker would stare at it in awe, despair, and confusion. And it would stare back.

1 minute ago, (Xbox One)johnnyawesom06 said:

[Typo correction]

You can edit your posts to fix typos.

Edited by Koldraxon-732
Response to Johnny.
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