Malaheart Posted July 22, 2013 Share Posted July 22, 2013 Sorry but no. It leads to worse trolling. And chaos when number 4 kills your entire team. Link to comment Share on other sites More sharing options...
Keltik0ne Posted July 22, 2013 Share Posted July 22, 2013 Ogris. That is all. Link to comment Share on other sites More sharing options...
Saenol Posted July 22, 2013 Share Posted July 22, 2013 (edited) I'd rather my bullets didn't get stopped by something I can't damage that isn't also terrain. Dead bodies and players seem to love my bullets, but I kinda need them to shoot doods faces off. Metal Auger would be validated on my Gorgon simply by other players who insist on standing in my line of fire. All it would take is one misfire (or intentional) with an ogris to completely demolish your self and your team. Honestly, wouldn't bother me. Edited July 22, 2013 by Saenol Link to comment Share on other sites More sharing options...
Tsukinoki Posted July 22, 2013 Share Posted July 22, 2013 @Saenol So you're saying you wouldn't mind a player joining with an Ogris that just wipes out the entire team in the middle of a battle on an alert mission just to troll? Link to comment Share on other sites More sharing options...
Saenol Posted July 22, 2013 Share Posted July 22, 2013 I wouldn't mind friendly fire. I do think those who intentionally kill teammates without damn good reason would be highly annoying, and should auto-kicked/banned, but friendly fire in general can add a lot of depth. Anyway, I'm not going to push for it, nor do I expect DE to implement it, but I wouldn't mind if it was an option. Link to comment Share on other sites More sharing options...
whitejackale Posted July 22, 2013 Share Posted July 22, 2013 (edited) I want to see friendly fire in game. They should add this for "really hardcore chuck norris only hate your life" mode. This could increase the difficulty quite a bit, but it would need to be handled correctly in order to eliminate griefing. This could for example be introduced into a special difficulty void mission. Edited July 22, 2013 by whitejackale Link to comment Share on other sites More sharing options...
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