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The Hostage Is So Slow (Mentally)


DeathByTeaCup
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I never understood why we have to drag the rescued hostage back 'manually' while on capture missions we can simply teleport the mission target to safety.

will be no fun if u could just do that.

saving the hostage is like mobile defense, one w/o a console to hack into.

but this is annoying when the hostage cant do parkour and get stucked behind... untill 1 of us (2-man) have to stay behind to protect it... infestaed mission btw.

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will be no fun if u could just do that.

saving the hostage is like mobile defense, one w/o a console to hack into.

but this is annoying when the hostage cant do parkour and get stucked behind... untill 1 of us (2-man) have to stay behind to protect it... infestaed mission btw.

 

I wasn't talking about it from a gameplay perspective, but from a lore/logical perspective.

 

You are absolutely right that it would be completely silly if you could skip the escort phase.

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Another solution : have someone half of the team find and wait at extraction point if accessible.

 

 

Can't agree more about hostage being $&*&*#(%&.

Edited by ntyd1s
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