Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

[POE] Major Performance issues After Multiple Entries back to plains.


DiBBz
 Share

Recommended Posts

Im noticing that after every return and entering of the plains the ram spikes an extra 200-300MB's on the 32bit client before maxing out at 1700MB's which eventually causes mass stuttering and fps drops to the point it cripples performance. i feel DE need to better utilize and manage ram when returning to cetus and entering the plains. because capping out that much ram is quite horrendous. 

Main PC:
intel i3 540 @ 3.07GHz

4GB's Ram

Nvidia Geforce GT640 OC

 

Work PC: 

Intel i5 2500k @ 3.7GHz

6GB's Ram

Nvidia Geforce GTX750ti

 

my work PC can manage longer because its running 64bit client. but personally haven't played it that long enough to notice if ram caps out but it defo does go up just far far less. all this somehow ties into loading times.. sometimes the game just doesn't want to cooperate and it just decides to "NOPE" and loading times going into the plains or joining a squad is freaking ridiculous.

 

Edited by DiBBz
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...