(PSN)dragon15423 Posted November 3, 2017 Share Posted November 3, 2017 After getting a riven mod for my arca sciso ,it quickly became my best secondary. i got a multishot riven after some rolls. I was very excited as multishot counts toward the target analysis bonus. my arca acisco has a total of 301% multishot so it shoots 4 bullets at once. But then i encountered a bug . the multishot was not working. id get 1 bullet and 3 sometimes . 4 was very rare .then after taking out all the mods and testing them one after other , i found that Hornet strike was the culprit . whenever i kept Hornet strike mulstishot was very inconsistent. but when i took it out and tested , i got 4 bullets per shot. dont know if its a bug or glitch . i have the video as well with and without the Hornet strike. https://youtu.be/g14_O8krV0E Link to comment Share on other sites More sharing options...
(PSN)ExcessiveSteeze Posted November 4, 2017 Share Posted November 4, 2017 Actually your one hornet strike mod is killing then in 1 hit so you wont see 3-4 shots hit. Link to comment Share on other sites More sharing options...
(PSN)dragon15423 Posted November 4, 2017 Author Share Posted November 4, 2017 but the target analysis should show 4 stacks not 1 or 2 as all 4 bullets hit once doesn't it?. Link to comment Share on other sites More sharing options...
(PSN)ExcessiveSteeze Posted November 5, 2017 Share Posted November 5, 2017 Its like how multi-shot will not count as stealth kill. People have stated this as a bug. Still in the game. All shots should hit at the same time. But somehow the 2nd and above hits make you lose the stealth multiplier. Even if its a kill. If an enemy has 2000 health and 10 hits were to hit a target for 400-500 damage each then you will only see 4-5 hit markers. Shotgun multi-shot can show you better results. Link to comment Share on other sites More sharing options...
MobyTheDuck Posted November 5, 2017 Share Posted November 5, 2017 While multishot hits the enemy at the same time, they arent processed at the same time. There is a really small, code instance related delay between each hit. This is why weapons with multishot break stealth, as the friend said up there. So while all 4 shots hit, only the ones that did damage to the enemy get accounted for. Link to comment Share on other sites More sharing options...
(PSN)dragon15423 Posted November 5, 2017 Author Share Posted November 5, 2017 11 hours ago, (PS4)ExcessiveSteeze said: Its like how multi-shot will not count as stealth kill. People have stated this as a bug. Still in the game. All shots should hit at the same time. But somehow the 2nd and above hits make you lose the stealth multiplier. Even if its a kill. If an enemy has 2000 health and 10 hits were to hit a target for 400-500 damage each then you will only see 4-5 hit markers. Shotgun multi-shot can show you better results. 10 hours ago, MobyTheDuck said: While multishot hits the enemy at the same time, they arent processed at the same time. There is a really small, code instance related delay between each hit. This is why weapons with multishot break stealth, as the friend said up there. So while all 4 shots hit, only the ones that did damage to the enemy get accounted for. thank you for explaining it guys.i nearly sold the riven thinking " why use it when the multishot is not working properly." but your explaining really helped it i really appreciate it guys ty again :) Link to comment Share on other sites More sharing options...
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