Darklelouchg Posted November 12, 2017 Share Posted November 12, 2017 During recent runs of the Defection Mission; Memphis, an NPC squad spawned but failed to move from initial spawn point, the NPCs also took no hostile action toward enemies but took damage normally. Spawn location was a small square room with a couple locked containers within, seems to bug after (B) Med Booster spawn. Link to comment Share on other sites More sharing options...
Rziel687 Posted November 12, 2017 Share Posted November 12, 2017 I have been having the same problem. Only that I get them to move to one of the med spots, but just stops moving altogheter after that. Link to comment Share on other sites More sharing options...
MEG-Prime Posted November 12, 2017 Share Posted November 12, 2017 Today I decided to play some Defection missions (to get harrow's systems of course) and had the same problem: at some point in the mission some of the NPCs decided not to walk anymore staying at a med station, or even worse, the whole squad stopped at the med station after telling them to continue walking. In some cases letting one of them enter the bleed out status and reviving him solved the problem, but only sometimes. I will keep trying to get to rotation C anyways but this bug makes the mission very boring and tedious. Sorry if I made any grammatical mistakes as I am not a native English speaker, hope you got the point. Link to comment Share on other sites More sharing options...
sbuck333 Posted November 20, 2017 Share Posted November 20, 2017 Yesterday there was a corrosive projection alert, and now there is an energy siphon alert active - both times it has been defection on this same bugged tileset. The two issues I have ran into are 1) a rally point at which hitting move on does nothing, the ai simply stand there and 2) a squad stuck at spawn that will never move, they just die to gas and won't do anything. I haven't been able to complete either mission despite multiple attempts. I haven't been able to complete regular Memphis mission either. Link to comment Share on other sites More sharing options...
Vivilynn Posted November 20, 2017 Share Posted November 20, 2017 I've run into this issue on my last three defection runs (Keeler, Saturn alert). I've had to abort every single one when the Grineer get to a med-tower and refuse to move past it. It's a shame because I was really looking forward to getting Energy Siphon. Link to comment Share on other sites More sharing options...
Christyroth Posted November 22, 2017 Share Posted November 22, 2017 Running into the same issue here as well. It's incredibly frustrating when trying to grind for the Harrow Systems. It's always random as well. We got a few squads in and it hit, extracted and started over....first squad had the bug so we just had to abort. The whole mission type is broken :/ Link to comment Share on other sites More sharing options...
XarKavier Posted November 29, 2017 Share Posted November 29, 2017 Same here. Back to back missions of evacuees just standing about. Link to comment Share on other sites More sharing options...
Pteran22 Posted December 2, 2017 Share Posted December 2, 2017 (edited) Same for me. Saved 2 squads with no issue. 3rd squad moved to pylon "B", I activated the "Move Out" prompt but they did not move This was on Phobos: Memphis. I was running the mission solo UPDATE: this seems to only be happening on Phobos: Memphis. I did not encounter any bugs when I ran the other Defection Missions on Saturn and Neptune. I went back to Phobos and 3 times in a row the Defectors did not leave the spawn room Edited December 4, 2017 by Pteran22 Link to comment Share on other sites More sharing options...
Enialyx Posted December 8, 2017 Share Posted December 8, 2017 This is now happening again. Just happened in Draco, Ceres (Alert). Has happened to me when playing solo as well as with a group in public. All after the recent hotfix. Link to comment Share on other sites More sharing options...
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