DeltaPangaea Posted November 20, 2017 Share Posted November 20, 2017 So I really am curious, and it's been this while as long as it's existed, as long as I'm aware... But why the heck do Excavators not scale at all? Level 1-100, 500 shields, 2500 health. That's all you get. Defense objectives, mobile defense, even rescue targets (albeit only a little) scale up, but Excavators become paper thin in no time at all. For what purpose? Link to comment Share on other sites More sharing options...
meristu Posted November 20, 2017 Share Posted November 20, 2017 It might be oversight but I think its because when you lose objective in def or MD you lose whole game but when you lose excavator you can simply wait for new one, there is no limit to them ... to not feel completely like target dummy you can recharge their shield with batteries but aside from that they basically dont need any health at all ... same with rescue/defense agents, they are super squishy but you can heal them and revive them so they dont need 100K hp like defense objective because if they die you just revive them and continue with mission Link to comment Share on other sites More sharing options...
RobWasHere Posted November 20, 2017 Share Posted November 20, 2017 Old Vazarin could heal excavator. Anyone tested if new one can too? Link to comment Share on other sites More sharing options...
Zeyez Posted November 20, 2017 Share Posted November 20, 2017 27 minutes ago, RobWasHere said: Old Vazarin could heal excavator. Anyone tested if new one can too? it can't, sadly the only options to heal now is Rejuvenation aura and Sancti Magistar Link to comment Share on other sites More sharing options...
DeltaPangaea Posted November 20, 2017 Author Share Posted November 20, 2017 7 hours ago, meristu said: It might be oversight but I think its because when you lose objective in def or MD you lose whole game but when you lose excavator you can simply wait for new one, there is no limit to them ... to not feel completely like target dummy you can recharge their shield with batteries but aside from that they basically dont need any health at all ... same with rescue/defense agents, they are super squishy but you can heal them and revive them so they dont need 100K hp like defense objective because if they die you just revive them and continue with mission Yeah you can revive rescue targets, but after a certain point you just won't be able to complete any excavations unless you've got something like Gara's wall or Frost's bubble, because any stray fire will just shred it. Even at the higher levels you can just kill things, then revive the rescue target, and make progress. It should scale at least a bit. Link to comment Share on other sites More sharing options...
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