TheTwan Posted August 5, 2013 Share Posted August 5, 2013 ive been told it is but i dont see why Link to comment Share on other sites More sharing options...
litlit Posted August 5, 2013 Share Posted August 5, 2013 Because you're sacrificing a mod slot for a mod that doesn't grant any extra damage and stops your arrow from going through targets 35% of the time. Link to comment Share on other sites More sharing options...
fishworshipper Posted August 5, 2013 Share Posted August 5, 2013 Because, with elemental mods, crit damage boosts and serration, a flat 250 AoE damage that ignores all other mods you have on LOWERS your damage, not raises it. Also, you can blow yourself up. Link to comment Share on other sites More sharing options...
Fithvael Posted August 5, 2013 Share Posted August 5, 2013 Because it's percentage chance is low and unreliable, even with multishot. When I shoot a weapon at a group of enemies, I generally want to be able to predict the effect, not just pray that I blindly took an exploding arrow out of my quiver this time. Link to comment Share on other sites More sharing options...
WildJuice Posted August 5, 2013 Share Posted August 5, 2013 It also doesn't scale off serration like other elemental mods. Link to comment Share on other sites More sharing options...
Trollin4ThePrimes Posted August 5, 2013 Share Posted August 5, 2013 No scaling Lowers dps Not 100% Ogris better Simply said Link to comment Share on other sites More sharing options...
Dazko Posted August 5, 2013 Share Posted August 5, 2013 ^ what everyone stated But try it out for yourself, thats the best way to see if it is suited for you Link to comment Share on other sites More sharing options...
Darzk Posted August 5, 2013 Share Posted August 5, 2013 (edited) I find theres one situation where I like using it - low level infested defense. Dread with Thunderbolt and Multishot is around ~40% chance to explode, and wth fast hands it fires at a decent rate. Be sure to ONLY use fire mods - this turns the explosion into fire damage, which will deal double damage to infested. So the arrow (uncharged) hits for ~200 and does triple damage (slashing), and the explosion hits for 250 and does double - not really a damage loss, and can still oneshot lesser infested up to about level 30. Other than that, its pretty useless. Add in the fact that it can kill you, and I would never use it outside a few specific defense mission setups. Or for lols. Edited August 5, 2013 by Darzk Link to comment Share on other sites More sharing options...
smithf Posted August 5, 2013 Share Posted August 5, 2013 (edited) 35% chance is too low to be factored into tactics. The explosion is more like "wow, lucky bonus". it's like a weaker, less unreliable crit. Ogris is the real tactical solution to AOE which makes Thunderbolt just a toy. Edit: Ogris also kills yourself more reliably. (meant as a positive thing :) ) Edited August 5, 2013 by smithf Link to comment Share on other sites More sharing options...
finalgenesis Posted August 5, 2013 Share Posted August 5, 2013 A by no means complete analysis on thunderbolt I've made in another thread: https://forums.warframe.com/index.php?/topic/86150-paris-feeling-a-little-lackluster-since-enemies-got-buffed-in-u9/?p=988209 Link to comment Share on other sites More sharing options...
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TheTwan
ive been told it is but i dont see why
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