Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×
  • 0

Why Is Thunderbolt Bad?


TheTwan
 Share

Question

9 answers to this question

Recommended Posts

Because it's percentage chance is low and unreliable, even with multishot. When I shoot a weapon at a group of enemies, I generally want to be able to predict the effect, not just pray that I blindly took an exploding arrow out of my quiver this time.

Link to comment
Share on other sites

I find theres one situation where I like using it - low level infested defense.

 

Dread with Thunderbolt and Multishot is around ~40% chance to explode, and wth fast hands it fires at a decent rate.

 

Be sure to ONLY use fire mods - this turns the explosion into fire damage, which will deal double damage to infested.

 

So the arrow (uncharged) hits for ~200 and does triple damage (slashing), and the explosion hits for 250 and does double - not really a damage loss, and can still oneshot lesser infested up to about level 30.

 

Other than that, its pretty useless. Add in the fact that it can kill you, and I would never use it outside a few specific defense mission setups. Or for lols.

Edited by Darzk
Link to comment
Share on other sites

35% chance is too low to be factored into tactics. The explosion is more like "wow, lucky bonus". it's like a weaker, less unreliable crit.

Ogris is the real tactical solution to AOE which makes Thunderbolt just a toy.

 

Edit: Ogris also kills yourself more reliably. (meant as a positive thing :) )

Edited by smithf
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...