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New Warframe Concept "osiris & Horus" Based On Egyptian God


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"Osiris"

 

Prologue : Osiris is the most ancient warframe lotus ever discover the location of where it was found is classified. some say the great desert of (put name) is the place of this weapon was made. the warframe design is so perfect it has a majestic system and a chassis forged with some kind of unknown strong material.

 

sneak peek :

ss9m.jpg

 

Abilities :

 

1) Crescent slash : deal 50%/100%/200%300%/400% of melee weapon damage as ice element damage. recasting this ability before 2 seconds will add an additional 50% ice damage (3 times stack max) with a different slashing animation

 

2) Fear : bestow enemy units with fear that will leave the caster for 5/6/7/8 seconds and leave the area of 10/15/20/25 meters, casting this ability will immobilize the caster until the effect ends.

 

3) Realm nightmare : change the environment around you so the enemies that take step into its range will make them have less resistance against cold and give them an additional 100%/150%/200%/250% ice damage.

 

4) Reanimation : the ancient secret weapon of osiris that will make the caster summon 1/2/3/4 dead tenno to fight along side the caster.

 

 

 

 

"Horus"

 

Prologue : after the discovery of osiris 7 days later lotus found another weapon among the ruin of (put name). lotus called it "Horus" the weapon almost have almost the same system as osiris. but the warframe has a weaker design than its predecessors.

 

Sneak peek :

934g.jpg

 

Abilities :

 

1) entei : deal 50%/100%/200%300%/400% of melee weapon damage as fire element damage. recasting this ability before 2 seconds will add an additional 50% fire damage (3 times stack max) with a different slashing animation

 

2) taunt : blow the inside of enemies morality so they can only target the caster for 7/8/9/10 seconds and leave the afflicted units with open weakness that will take 5%/10%/15%/20% additional damage.

 

3) realm reality : change the environment around the caster so the enemies that take step into its range will make them have less resistance against heat and give them an additional 100%/150%/200%/250% fire damage.

 

4) Ra' : call down one of the high elite, to help you fight until the shield and health is on critical (50) Ra will help you fight until the end of the mission, recasting this ability will remove Ra' from the battlefield, Ra have 350/500/750/1000 shield and 200/400/600/800 health the shield will not regenerate nor the health affected by any healing source. any buff abilities and aura mods will affect Ra capabilities. Ra cannot be recast after he dies in the battlefield.

(does not affected by stretch/continuity/focus)

-unranked Ra : braton/lato/cronus

-level 1 Ra : boltor/akbolto/fang

-level 2 Ra : paris/lex/orthos

-level 3 Ra : braton prime/lato prime/fang prime

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Seriously? I encourage creativity but not when it's already been done, look up bloodraptor the player and check out hi posts, you will fid a very developed version of this with a real drawing.

can you give me a link?

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