XeLLoOoOo Posted January 25, 2018 Author Share Posted January 25, 2018 1 hour ago, -Spyro said: Melee already have their own status chance mod which can be stack with combo multiplier. Weapons need some specific status mods like adding some base status chance would be good. +1 Link to comment Share on other sites More sharing options...
XeLLoOoOo Posted January 25, 2018 Author Share Posted January 25, 2018 1 hour ago, UcanDomates said: For those weapons that do not reach high status chance, aren't they meant to stay that way? Every weapon has it's own pros and cons so for those weapons with low status chance, you can always build based on something else. You are 100% right. Im excatly agree. And this is meaning we have been blocked to free building on many low stat weapons. But if we really have some additional base status or base critical chance mods, some weapons gonna find to place in meta builds. Link to comment Share on other sites More sharing options...
DiabolusUrsus Posted January 25, 2018 Share Posted January 25, 2018 2 hours ago, UcanDomates said: For those weapons that do not reach high status chance, aren't they meant to stay that way? Every weapon has it's own pros and cons so for those weapons with low status chance, you can always build based on something else. What is the point of modding if the weapon dictates what will/will not work? Most weapons with low status/crit stats don't have some significant trade-off to make up for it... They're just bad. Great example being Fang Prime and the multitude of other weapons with <10% status/crit with no real recourse. Why can't the benefit of high-status weapons be that they allow for more diversified builds, whereas low-status weapons require more focused builds while still being able to achieve status viability? Link to comment Share on other sites More sharing options...
XeLLoOoOo Posted January 25, 2018 Author Share Posted January 25, 2018 30 minutes ago, DiabolusUrsus said: What is the point of modding if the weapon dictates what will/will not work? Most weapons with low status/crit stats don't have some significant trade-off to make up for it... They're just bad. Great example being Fang Prime and the multitude of other weapons with <10% status/crit with no real recourse. Why can't the benefit of high-status weapons be that they allow for more diversified builds, whereas low-status weapons require more focused builds while still being able to achieve status viability? You are right, but point of the starting this topic including high stat weapons too. Because we have been blocked on those also to having difference buildings. If you wanna have 100% status chance Boar prime with corrosive element, its bring you to Blast with it. We should have to free to building. Link to comment Share on other sites More sharing options...
Allternatif Posted January 26, 2018 Share Posted January 26, 2018 My idea is normal weapons can be gilded like zaw =) the point is reducing the physical damage and increasing the status change. I think this sacrifice is a fairly balanced trade-off for transform the weapon to build the status type. Link to comment Share on other sites More sharing options...
XeLLoOoOo Posted January 26, 2018 Author Share Posted January 26, 2018 7 hours ago, Allternatif said: My idea is normal weapons can be gilded like zaw =) the point is reducing the physical damage and increasing the status change. I think this sacrifice is a fairly balanced trade-off for transform the weapon to build the status type. Well another idea, sounds good. Link to comment Share on other sites More sharing options...
LuckyCharm Posted January 26, 2018 Share Posted January 26, 2018 remove one mod and go with corrosive + fire, then make it up with Vigilantte armaments/riven/fire rate? Link to comment Share on other sites More sharing options...
XeLLoOoOo Posted January 26, 2018 Author Share Posted January 26, 2018 (edited) 3 hours ago, LuckyCharm said: remove one mod and go with corrosive + fire, then make it up with Vigilantte armaments/riven/fire rate? Yes before i tought this option, well isnt possible to have 100%status chance with this build right? Edited January 26, 2018 by XeLLoOoOo Link to comment Share on other sites More sharing options...
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