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Texture flicker on attachments in navigation


General_Durandal
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Hello, General Durandal. I have to say that you are not alone on this.

Unfortunately, it affect everything that uses physics, and this includes some of the warframes. However, not everyone have this problem. (My friend, Marwan Green Critter, doesn't have this problem despite his PC having the same graphics card as my PC has.)

There is a workaround on this, however. On the game launcher, uncheck the 'Multi-Threaded Rendering' will causes this problem to disappear. However, disable it will have a side-effect: The game will sometime crashes while in the missions.

Here's my PC's configuration if the game developer want it for troubleshooting:
-AMD Ryzen 5 1600 CPU
-Asus Prime B350M-A motherboard (UEFI version: 3803)
-Corsair Vengeance RGB 2x8GB DDR4 RAM (Clocked at 2666 MT/s)
-Zotac GTX 1050Ti OC Edition (Graphics driver version: 390.77)
-Windows 10 Pro 1709 (64-bit)

Edited by Yuuyatails
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I have encountered this issue as well. It only appears when you zoom in onto the planet. If you zoom out to take a loog at the starchart, there is no texture flicker at all. 
It also appears on anything "Mesh". That includes Ivara's hood, Inaros' attachments on Anubis helmet, etc. 

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  • 4 weeks later...

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