JustAnotherNormalPerson Posted February 17, 2018 Share Posted February 17, 2018 (edited) 1. Conclave Killfeed bug: Messages will only appear if you are directly involved with them. Example: If Player A where to get the finishing hit on Player B, both Player A and Player B would be able to see "Player A [weapon] Player B". In no other case will you see a message in the kill feed about kills. You can still see player kill-streaks though. If this change was on purpose there are many reason that it should be reverted. Some being viewing all kills allow for player to better assess their opponents and make smarter moves in order to maximize kills and minimize deaths. 2: Sensitivity Changes: Though this change is for both PvE and PvP, it heavily impacts PvP due to the need for high accuracy. With the recent hotfix (22.13.2) sensitivity was change once again throwing many conclaver for a loop. Many of us use below 5 in game sensitivity. With the changes the movement/distance was about 150% more leaving player at under 5 sensitivity with higher than normal movement and no way to turn it down. Please revert it back to the original scaling or make it a multiplier of the native values. The later of the two options is more preferable to all players. Edited February 17, 2018 by -BG-Hema noted hotfix number Link to comment Share on other sites More sharing options...
Loxyen Posted February 17, 2018 Share Posted February 17, 2018 Another bug which has appeared in one of the latest hotfixes was that you can hear ppl with snipes scoping through the entire map. It can be annoying and confusing af iff there are more than just one ppl using a sniper rifle in the same match. Link to comment Share on other sites More sharing options...
(PSN)Xx-Ribbium-xX Posted February 17, 2018 Share Posted February 17, 2018 Not sure if this is fixed on pc, but when a player kills themselves or jumps off the map te kill feed says some weird stuff Link to comment Share on other sites More sharing options...
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