krythalas Posted February 20, 2018 Share Posted February 20, 2018 What if there was a way to get unlimited slots on any item type. Make all weapons and frames potatoed. Instant crafting. Just to get rid of the crappy F2P aspects... for plat or cash instead. Will that be bad? Link to comment Share on other sites More sharing options...
Proxykon Posted February 20, 2018 Share Posted February 20, 2018 I would really appreciate that but at the same time, given the game's economy (specifically, that you can trade for loads of platinum despite never buying it for real cash) I do believe that the trade-off is miniscule. The three day waiting period is the trade-off for you not paying money for the frame. That's all that this F2P game asks of you (well, at least most of the time). If you can't pay - you must wait for a bit. Patience really pays, especially in Warframe. That's what I learned over the course of my almost four year period of playing it. Link to comment Share on other sites More sharing options...
LuckyCharm Posted February 20, 2018 Share Posted February 20, 2018 Yes. Yes it would be bad. As it stands people already spend hundreds of plat on potatoes and slots, The price to get unlimited slots would have to be be pretty huge, and they'd have to make it subscription based, and remove those slots when your subscription runs out. A flat price wouldn't work because DE are constantly releasing new weapons and content so a one time purchase would do little in the lifespan of the game. As for potatoes on warframes and weapons, that's also a no because DE use those as rewards and gifts from the lotus. Link to comment Share on other sites More sharing options...
krythalas Posted February 20, 2018 Author Share Posted February 20, 2018 but wouldn't it also bring in an influx of cash or plat? is the trading economy not enough to sustain the plat drain? I wonder how much plat gets traded vs plat that gets eaten by f2p aspects. Maybe adding a plat trade tax and a faster trading system could fix that? I kinda want to see how many new players actually stick to the game rather than quit after seeing a crafting timer and seeing the need to buy weapon slots and realizing to progress further they need potatoes (i think a lot of people would just give up on the game). I guess I just want the game to be easier for convincing people to stick to it. Link to comment Share on other sites More sharing options...
(PSN)CrimsonAxure Posted February 20, 2018 Share Posted February 20, 2018 20 minutes ago, Neo_182 said: Yes, tremendously. DE need to make profit, dropping the f2p model is a terrible idea. It entices players to come in, and then if they like the game they can spend money on it. Yep WF makes me wonder why paid games even exist Link to comment Share on other sites More sharing options...
Darkduprey Posted February 20, 2018 Share Posted February 20, 2018 il y a 5 minutes, krythalas a dit : but wouldn't it also bring in an influx of cash or plat? is the trading economy not enough to sustain the plat drain? I wonder how much plat gets traded vs plat that gets eaten by f2p aspects. Maybe adding a plat trade tax and a faster trading system could fix that? I kinda want to see how many new players actually stick to the game rather than quit after seeing a crafting timer and seeing the need to buy weapon slots and realizing to progress further they need potatoes (i think a lot of people would just give up on the game). I guess I just want the game to be easier for convincing people to stick to it. Honestly, peoples who quit for this kind of reason are just not made to play a farming game and will most probably be bored about the game in two weeks at most anyway. The game IS easy, and in fact, being too easy is becoming a problem for it.. Link to comment Share on other sites More sharing options...
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