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Weekly Mutation


Gandergear
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Lets have a weekly mutator mission thats designed around messing with the fundamentals of the game, similar to Blizzards weekly mutators.

Mutators: a mutator is a modifier that doesnt necessarily make the game harder, theyre not the same as sortie modifiers. (Weapons mentioned replace your equipped items in game but keep mods, like exalted weapons)

Examples:

Hemagoblins: all your weapons are now hemas, including your secondary and melee! Find out what inintentional goofs happen when a hema is equipped with shattered impact

Energy inversion: your energy is now your hp, and vice versa! Inaros players are not happy unless they have quick thinking and other hijinks!

Nox to meet you! All enemies are noxes. Why? Why??

Kung Fury: you have your trusty furax, and dex furis, against enemies of the same!

Commander: all your abilities have been swapped with the commander teleport, enjoy stunlocking the enemy!

 

Rewards: blizzard gives a card pack or an xp bonus for doing these weekly events focused on FUN, so the reward can probably be equivalent to getting a sortie reward. Please note its attainable once per week.

Edited by Gandergear
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9 minutes ago, GnarlsDarkley said:

It may be fun...but

a rifle equipped with a Melee Mod?

yeah because all your weapons are now hemas, including your secondary and melee, just to see what happens. Don't think about it too hard these are just examples or twisting the fundamentals of the gameplay

Edited by Gandergear
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16 hours ago, Siilk said:

Or you can just, you know, play sorties.

Sortie modifiers are always focused on negatives and are consistantly really lame.

Ooh, the enemy has 4x as many shields, whoopdy doo. What if everyones shields were swapped with their hp stat? Thatd be a twist

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