Nazrethim Posted May 12, 2018 Share Posted May 12, 2018 Hello everyone. Title. So basically two not-so-original ideas for Onslaught. Boss Onslaught This boils down to: you spawn on a random boss room from the star chart. You proceed to the next phase by defeating said boss in a certain time. Void Cracker Onslaught This is your regular Onslaught, only difference is that instead of getting rewards, you crack relics after each room. "Wait, how is this different from running endless fissures?!" It's faster, which means for those who have more relics than they care to crack it would be a bliss. Link to comment Share on other sites More sharing options...
Trichouette Posted May 12, 2018 Share Posted May 12, 2018 il y a 10 minutes, Nazrethim a dit : Void Cracker Onslaught This is your regular Onslaught, only difference is that instead of getting rewards, you crack relics after each room. "Wait, how is this different from running endless fissures?!" It's faster, which means for those who have more relics than they care to crack it would be a bliss. Unless that if this were to be implemented, it would open a relic every 2 area. (also it doesn't make sense at all since onslaught is a world created by simaris but DE can do whatever they want) Link to comment Share on other sites More sharing options...
W3zeer Posted May 12, 2018 Share Posted May 12, 2018 I'd settle for Fun Onslaught without overly punishing effiency timer so solo playing is impossible and groups that break up to early waste your time unless you play the same old nuker. Quite a long title for a game mode but I'll manage 😉 Link to comment Share on other sites More sharing options...
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