Sixty5 Posted August 16, 2013 Share Posted August 16, 2013 Not annoying, not hard to kill, just which enemy unit do you find will kill you fastest. Personally until recently I would have said Grineer Commanders. Switch teleport shenanigans turn my Ogris against me. However recently I have been fighting Krill a lot since I need them Orokin Cells, and have discovered that Grineer Scortches will kill you very VERY quickly. For a bit of background, I'm using a Loki 515 shields and 315 health, no sentinel since it screws with Invisibility. Getting within 10m of a Scortch whilst not invisible basically guarantees me loosing health. Bullets I can avoid pretty well with some clever movement, flames not so much. I have used the Igins quite a bit personally and even with super secret fire rate tactics, have never seen it kill quite that fast. Seriously, whatever their Ignis's fire, I want. So what about you? (Anyone who says rollers is terrible and deserves the stunlock they bring) Link to comment Share on other sites More sharing options...
bn3000 Posted August 16, 2013 Share Posted August 16, 2013 Sand fish Link to comment Share on other sites More sharing options...
SynisterDoom Posted August 16, 2013 Share Posted August 16, 2013 i have a moderately hard time with corrupted heavies. but the bombards can screw me up pretty well. but by a realy long shot. fusion MOA's are my bane Link to comment Share on other sites More sharing options...
SynisterDoom Posted August 16, 2013 Share Posted August 16, 2013 Sand fish i am never not calling that Link to comment Share on other sites More sharing options...
semigod22 Posted August 16, 2013 Share Posted August 16, 2013 rollers Link to comment Share on other sites More sharing options...
Katakuna Posted August 16, 2013 Share Posted August 16, 2013 Ancient Disruptors. Link to comment Share on other sites More sharing options...
Sixty5 Posted August 16, 2013 Author Share Posted August 16, 2013 Ancient Disruptors. Used to find them scary until they were recoloured and I started running constitution/fortitude Link to comment Share on other sites More sharing options...
fatpig84 Posted August 16, 2013 Share Posted August 16, 2013 Grineer Commanders. Hell yeah, I toss some of em Torid nades here and you guys can enjoy ma toxic pool, he yoinks me into em. :/ Link to comment Share on other sites More sharing options...
Shadowedcross Posted August 16, 2013 Share Posted August 16, 2013 Rollers. Or generally any of the enemies that can stunlock you to hell. Link to comment Share on other sites More sharing options...
AlchemistMute Posted August 16, 2013 Share Posted August 16, 2013 Shockwave MOAs. Rollers. Hellions in jetpack mode. Anything else that can stagger. Commanders. Link to comment Share on other sites More sharing options...
Raptorator Posted August 16, 2013 Share Posted August 16, 2013 Toxic Ancients or Toxic crawlers. Becaus their poison damge directly attacks you health. Link to comment Share on other sites More sharing options...
Deckers Posted August 16, 2013 Share Posted August 16, 2013 Grineer gunners on nightmare mode. They knock you down you will die even with improved recovery time. Link to comment Share on other sites More sharing options...
Vilemyre Posted August 16, 2013 Share Posted August 16, 2013 Corrupted Ancients and Gunners Nobody likes a slap from those and if you get knocked down in t3 expect death. Link to comment Share on other sites More sharing options...
fatpig84 Posted August 16, 2013 Share Posted August 16, 2013 (edited) Rollers. Or generally any of the enemies that can stunlock you to hell. Rollers are totally useless against anyone with a good sentry. Shade laughs at them because it cloaks me when they rolled too closed. Dethcube with ROF mods chew through em incredibly quickly. Railgun Moas however are much more devastating. Edited August 16, 2013 by fatpig84 Link to comment Share on other sites More sharing options...
Dussack Posted August 16, 2013 Share Posted August 16, 2013 priority target is disruptor followed by healer if there is more then one or two of them followed by anything with stagger (those new hellions and any of the heavy grineer at high levels can sting a bit unless you are in frost or rhino) Link to comment Share on other sites More sharing options...
Althix Posted August 16, 2013 Share Posted August 16, 2013 none Link to comment Share on other sites More sharing options...
Madotsuki Posted August 16, 2013 Share Posted August 16, 2013 Hellions. Spongey, keeps shooting for ages without reloading, and they even have guided missile barrages. Link to comment Share on other sites More sharing options...
Striyela Posted August 16, 2013 Share Posted August 16, 2013 Orokin Osprey, i find it hard to hit them while they keep on flying around. That or i just suck at this game. Link to comment Share on other sites More sharing options...
TemetNosce Posted August 16, 2013 Share Posted August 16, 2013 Toxic Ancients Link to comment Share on other sites More sharing options...
Faethore Posted August 16, 2013 Share Posted August 16, 2013 Stupid selfish team mates. =b Link to comment Share on other sites More sharing options...
Cybernetix Posted August 16, 2013 Share Posted August 16, 2013 (edited) Fusion drones and grineer scorches. One lapse in concentration on any moderately high level and boom, your shields are gone and your health isn't far behind. edit: Grineer heavies with their stupid knockdown powers. It's a death sentence to get hit by one on T3. Edited August 16, 2013 by Cybernetix Link to comment Share on other sites More sharing options...
fatpig84 Posted August 16, 2013 Share Posted August 16, 2013 Hellions. Spongey, keeps shooting for ages without reloading, and they even have guided missile barrages. I don't find them any tougher than Commanders, in fact less durable. Link to comment Share on other sites More sharing options...
PettiTheYeti Posted August 16, 2013 Share Posted August 16, 2013 Grineer: Scorchers, Napalms Corpus: Railgun MOA Infested: Toxic Ancients Link to comment Share on other sites More sharing options...
noir_kero Posted August 16, 2013 Share Posted August 16, 2013 Toxic ancients, 20 of them and no energy left, is really scary... And those things that snipes through snow globe on corpus defense, I really can't tell if its the snipers or just the railgun moas. Link to comment Share on other sites More sharing options...
LtZefar Posted August 16, 2013 Share Posted August 16, 2013 Ancient Disruptors. Those that take away shield and your Mana power. I can deal with them if I see them coming but sometimes they have sneaked up on me while I'm surrounded by monsters and ONE hit will knock my Rhino down to the floor and almost instant kill me. They are the only big threat I can think off. Poison is not a problem for Rhino class due to Iron Skin. The only other enemy that pose a bit of a threat is the MOA unit that separates from the walking one. This one have an insane amount of fire rate and it's hit boxes are so messed up that I don't know where to shoot. It's surprisingly hard to hit it. Link to comment Share on other sites More sharing options...
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