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Ideas to make Interception less boring


ljmadruga
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1- Introduce a 5th tower. This tower remains neutral throughout the match, but determines the speed at which it progresses. This tower would require someone to guard it to keep enemies from slowing down the match.

2- Random boss encounters when all 4 towers are captured

3- Random implacements like barriers and traps around the map that can be activated by the team controlling a nearby tower.

4- Instant teleport between controlled towers, but not when one is under conflict.

5- A map wide nuke that annihilates anything not inside the ring of a tower during the match.

6- Unique functionality to each tower when standing inside of it. For example, A could restore health, B could restore Ammo, C could restore energy, and D could give a damage boost.

7- Random hazards that change per round ala sorties.

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